After Burner: Climax
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After Burner Climax | |
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Developer(s) | Sega AM2 |
Publisher(s) | Sega[7] |
Director(s) | Masahide Kawakami |
Producer(s) | Noriyuki Shimoda |
Programmer(s) | Masayuki Sumi |
Artist(s) | Seiji Aoki |
Composer(s) | Keisuke Tsukahara Fumio Ito Masanori Takeuchi |
Platform(s) | Arcade, Xbox 360, PlayStation 3, iOS, Android |
Release | |
Genre(s) | Combat flight simulation |
Mode(s) | Single-player |
Arcade system | Sega Lindbergh |
After Burner: Climax[a] is a combat flight video game developed and published by Sega. The game is a part of the After Burner series, and was first released in arcades in 2006 and was later released digitally to Xbox 360 via Xbox Live Arcade and PlayStation 3 via PlayStation Network in April 2010.
Like previous incarnations of After Burner, the "Deluxe" After Burner: Climax cabinet has a servo-equipped chair; a new function is a button that locks the chair into a static upright position. Two other cabinet versions include a "Commander" version, which only tilts side to side, and the "Standard" version, which doesn't move at all. The "Deluxe" version cabinet has a widescreen LCD monitor, while the "Standard" and "Commander" models have a 29" CRT.
The digital version was delisted from both Xbox Live and PlayStation Store in December 2014,[8] and was removed from the mobile storefronts in May 2015.[9] The mobile version was re-released via the Sega Forever service in April 2019[10] but is no longer available.
Gameplay
[edit]After Burner Climax introduces two new flyable aircraft to the series: the F/A-18E Super Hornet and F-15E Strike Eagle. The iconic F-14 Tomcat from previous games has been replaced with the F-14D Super Tomcat. The player selects the aircraft at the start screen.
While choosing their plane, the player can use the throttle to choose between four different paintjobs for each of the three planes. These paint jobs consist of a "Standard" scheme, "Camouflage" scheme, "Special" scheme, and "Low Visibility" scheme. After choosing their plane, the player can also choose to listen to After Burner: Climax's music or the original soundtrack from After Burner II by holding the throttle back and hitting the missile button.
Reception
[edit]The Australian video game talk show Good Game's two reviewers gave the game a 6/10 and 8/10.[11]
Notes
[edit]References
[edit]- ^ "After Burner Climax™ is Shipping". Sega Arcade. Archived from the original on October 12, 2007. Retrieved March 29, 2024.
- ^ "「アフターバーナー クライマックス」稼動開始&公式ウェブサイトリニューアル!" [After Burner Climax begins operation & official website renewal!]. Sega After Burner. October 19, 2006. Archived from the original on December 15, 2006. Retrieved March 29, 2024.
- ^ "フライングか?配信日決定! - ABCスタッフコラムFox2!". Archived from the original on 3 April 2010. Retrieved 2010-03-31.
- ^ a b Ransom-Wiley, James (29 March 2010). "After Burner Climax takes off April 21 on XBLA; April 22 on PSN". Archived from the original on 1 April 2010. Retrieved 30 March 2010.
- ^ "フライングか?配信日決定! - ABCスタッフコラムFox2!". Archived from the original on 3 April 2010. Retrieved 2010-03-31.
- ^ Gilmour, James (February 6, 2013). "After Burner Climax touching down on the App Store at midnight". Pocket Gamer. Retrieved March 29, 2024.
- ^ "After Burner: Climax". The International Arcade Museum. Retrieved 1 Nov 2013.
- ^ "After Burner Climax removed early from XBLA". XBLA Fans. 17 December 2014.
- ^ "Sega Removes These 19 Mobile Games". GameSpot. 2015-08-19.
- ^ TouchArcade (April 4, 2019). "'After Burner: Climax' has joined the SEGA Forever lineup on the App Store and Google Play". Retrieved April 8, 2019.
- ^ "Good Game stories - After Burner Climax". Australian Broadcasting Corporation. 2010-05-24.
External links
[edit]- 2006 video games
- Android (operating system) games
- Arcade video games
- Flight simulation video games
- IOS games
- PlayStation Network games
- Sega-AM2 games
- Sega arcade games
- Video games developed in Japan
- Video games scored by Hiroshi Kawaguchi
- Xbox 360 Live Arcade games
- Xbox 360 games
- Single-player video games
- Shoot 'em ups