Draft:Jacob Norris (3D Artist)
Submission declined on 30 December 2023 by Lizthegrey (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia. This submission appears to read more like an advertisement than an entry in an encyclopedia. Encyclopedia articles need to be written from a neutral point of view, and should refer to a range of independent, reliable, published sources, not just to materials produced by the creator of the subject being discussed. This is important so that the article can meet Wikipedia's verifiability policy and the notability of the subject can be established. If you still feel that this subject is worthy of inclusion in Wikipedia, please rewrite your submission to comply with these policies.
Where to get help
How to improve a draft
You can also browse Wikipedia:Featured articles and Wikipedia:Good articles to find examples of Wikipedia's best writing on topics similar to your proposed article. Improving your odds of a speedy review To improve your odds of a faster review, tag your draft with relevant WikiProject tags using the button below. This will let reviewers know a new draft has been submitted in their area of interest. For instance, if you wrote about a female astronomer, you would want to add the Biography, Astronomy, and Women scientists tags. Editor resources
|
Submission declined on 27 November 2023 by BuySomeApples (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia. This submission appears to read more like an advertisement than an entry in an encyclopedia. Encyclopedia articles need to be written from a neutral point of view, and should refer to a range of independent, reliable, published sources, not just to materials produced by the creator of the subject being discussed. This is important so that the article can meet Wikipedia's verifiability policy and the notability of the subject can be established. If you still feel that this subject is worthy of inclusion in Wikipedia, please rewrite your submission to comply with these policies. Declined by BuySomeApples 6 months ago. |
Submission declined on 2 November 2023 by TechnoSquirrel69 (talk). This submission is not adequately supported by reliable sources. Reliable sources are required so that information can be verified. If you need help with referencing, please see Referencing for beginners and Citing sources. This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of people). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia. Declined by TechnoSquirrel69 7 months ago. |
- Comment: Still insufficient independent, reliable, secondary sourcing with regard to this artist's legacy/importance. lizthegrey (talk) 20:45, 30 December 2023 (UTC)
- Comment: Thanks for your submission! I'm going to have to decline this for now as there's no indication that any of the sources are reliable; they're either not independent, are self-published, or appear to be unreliable for other reasons (80 Level in particular seems to offer coverage for payment). Let me know if you have any questions! —TechnoSquirrel69 (sigh) 20:13, 2 November 2023 (UTC)
- Comment: The title of this draft either has been disambiguated or will need to be disambiguated for acceptance.If this draft is accepted, the disambiguation page will need to be edited. Either an entry will need to be added, or an entry will need to be revised. The disambiguation page for the primary name is Jacob Norris (disambiguation). Robert McClenon (talk) 16:07, 28 July 2023 (UTC)
Jacob Norris is a 3D artist and business owner known for his contributions of tutorials alongside various entertainment content including games and cinema.[1] Norris is currently the President and Creative Director of Sierra Division, a creative studio he co-founded specializing in digital art content creation.[2] His career spans several roles at leading studios, as well as being the Art Director of PurePolygons.[3]
Business Career[edit]
Sierra Division[edit]
Norris co-founded Sierra Division, a cloud studio creating digital art content for video games and films.[1]
PurePolygons[edit]
Jacob Norris is also known as PurePolygons. Under this moniker, he has shared tutorials and artworks within the 3D community.[3] Norris was credited for creating technology that allowed for having procedurally generated nature environments in Unreal Engine 4.[4]
Career[edit]
NVIDIA[edit]
Norris was a Lead Environment Artist at NVIDIA and was part of projects including the Marbles RTX Ray-Traced game and the Sol Cinematics, which demonstrated the technology behind real-time ray tracing.[5]
Kojima Productions[edit]
Norris was an Environment Artist at Kojima and worked on 'Metal Gear Solid V: The Phantom Pain'.[6]
Naughty Dog[edit]
Norris was an Environment Texture Artist, where he worked on titles such as 'Uncharted 4',[7] 'Resistance 3'.[8] He credits his time at Naughty Dog as one of the greatest learning and growing experiences in his career, citing the immense talent at the studio and the passion that everyone had.[1]
Insomniac Games[edit]
Norris was an Environment Artist at Insomniac Games.[9] His credits at the company span across multiple games such as 'Sunset Overdrive', 'Ratchet & Clank: Into the Nexus', 'Fuse', 'Ratchet & Clank: Full Frontal Assault', 'Outernauts', and 'Resistance 3'.[10]
References[edit]
- ^ a b c "Working Culture and the Recruitment Process at Sierra Division". 80.lv. 2023-02-26. Retrieved 2023-07-21.
- ^ Delgado, Gerardo (2023-07-11). "This Week 'In the NVIDIA Studio' Sierra Division Presents Three Epic Projects Built With Omniverse". NVIDIA Blog. Retrieved 2023-07-21.
- ^ a b Team, ArtStation (2021-12-07). "ArtStation Live Event: Building a Games Portfolio for Your Future". ArtStation Magazine. Retrieved 2023-07-22.
- ^ "Naughty Dog Artist Builds Procedural Forest in UE4". 80.lv. 2015-07-22. Retrieved 2023-07-22.
- ^ Wade, Daniel (2018-10-03). "NVIDIA Project Sol Art Blast". ArtStation Magazine. Retrieved 2023-07-22.
- ^ LAFS (2016-05-23). "You're invited! Animation Smash Featuring Naughty Dog". The Los Angeles Film School. Retrieved 2023-07-22.
- ^ "Naughty Dog Hires Extremely Talented Artists for Uncharted 4: A Thief's End: Check Out Their Awesome Work". DualShockers. 2015-04-12. Retrieved 2023-07-22.
- ^ Team, ArtStation (2021-12-07). "ArtStation Live Event: Building a Games Portfolio for Your Future". ArtStation Magazine. Retrieved 2023-07-22.
- ^ Cruz, Janna Dela (2015-04-16). "'Uncharted 4' release nears as development team welcomes two remarkable artists". www.christiantoday.com. Retrieved 2023-07-22.
- ^ "Jacob Norris". MobyGames. Retrieved 2023-07-22.
External Links[edit]
- 80.lv Working Culture and the Recruitment Process at Sierra Division
- NVIDIA - Sierra Division Presents Three Epic Projects Built With NVIDIA Omniverse
- Industrial Sci-Fi and Modular Oil Rig
- ArtStation Live Event: Building a Games Portfolio for Your Future - ArtStation Magazine
- How NVIDIA's Marbles RTX Demo was Textured with Substance - Substance3D
- NVIDIA Project Sol Art Blast
- 80.lv Naughty Dog Artist Created Procedural Nature Environment in UE4
- MobyGames - Jacob Norris