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Dragon's Lair III: The Curse of Mordread

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Dragon's Lair III:
The Curse of Mordread
Developer(s)Don Bluth Multimedia
Publisher(s)ReadySoft
Designer(s)Tony Bozek
David Quesnelle
Composer(s)Shawn Moore
SeriesDragon's Lair
Platform(s)Amiga, Atari ST, MS-DOS, Apple IIGS
Release1992
Mode(s)Single-player

Dragon's Lair III: The Curse of Mordread is a video game in the Dragon's Lair series, developed by Don Bluth Multimedia and published by ReadySoft Incorporated for the Amiga, Atari ST and MS-DOS in 1992. An Apple IIGS port was released in 2022.[1]

It mixes original footage with scenes from Dragon's Lair II: Time Warp that were not included in the original PC release due to memory constraints. The game also includes a newly produced "Blackbeard the Pirate" stage that was originally intended to be in the arcade game but was never completed.[2]

Plot

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The wizard Mordroc's witch sister Mordread seeks revenge for her brother's death and captures Dirk the Daring's homestead into an orb on her staff. Dirk was not in the house, so he begins pursuing Mordread to restore his home, and Princess Daphne inside it.[3][4]

Two levels also in Dragon's Lair II ("Dirk in Wonderland" and "Beethoven's Creative Gust") are featured, in addition to said game's lost and unfinished "Blackbeard the Pirate", and the final stage is an original one: "Father Time's Castle".

References

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  1. ^ "Brutal Deluxe releases Dragon's Lair III for Apple IIGS". Retrieved 2022-06-30.
  2. ^ "Dragon's Lair Project Message Board". D-l-p.com. 2002-01-23. Archived from the original on 2011-07-08. Retrieved 2011-08-14.
  3. ^ "The One Magazine Issue 53". February 1993. Retrieved 2014-06-13.
  4. ^ "Amiga Format - Issue 044 (1993-03) (Future Publishing) (UK)". Retrieved 2014-06-13.
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