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Fenix Rage

From Wikipedia, the free encyclopedia

Fenix Rage
Developer(s)Green Lava Studios
Publisher(s)Reverb Triple XP
EngineGameMaker
Platform(s)
ReleaseWindows
September 24, 2014
PlayStation 4, Xbox One
June 8, 2016
Genre(s)Platform
Mode(s)Single-player

Fenix Rage is a platform video game developed by the Costa Rican developer Green Lava Studios. The gameplay has been compared to a cross between Super Meat Boy and Flappy Bird. Its developers were inspired by Sonic the Hedgehog and the 90s cartoon SWAT Kats. The game was released in September 24, 2014 on Microsoft Windows. The title was rebranded as Fenix Furia for its release in 2016 for PlayStation 4 and Xbox One platforms, with the announced PlayStation Vita version being cancelled.

Gameplay

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The player-character, Fenix, pursues an evil creature after it freezes and destroys his town. Fenix can jump infinitely as well as dash. There are 200 levels, and the game has no tutorial.[1] The player jumps around each level to reach a blue door.[2] Each level has an optional cookie hidden in a difficult to access area. Players who collect them receive out-of-game recipes for new cookies.[1] Players must restart the entire level upon dying,[2] though respawns are fast.[3]

Development

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Fenix Rage was made by Green Lava Studios, a three-person team from Costa Rica: CEO and programmer Eduardo Ramirez,[1] Diego Vasquez, and Jose Mora.[4] The gameplay is inspired by Sonic the Hedgehog and its art direction is influenced by 90s cartoon SWAT Kats[1] and the Hellboy comics by Mike Mignola.[4] Ramirez has said that they want players "to recapture the feeling of discovery".[1] They debuted a "simple" prototype of the game on Google Play "a couple of years" before its late May 2014 announcement for the PlayStation 4.[4] The game made its first public demo at PAX East 2014, where the team received positive feedback about the controls.[4] Fenix Rage was released in September 24, 2014 for Windows.[5] It was released for PlayStation 4 and Xbox One under the title Fenix Furia on June 8, 2016.[2][6][7] The PlayStation Vita version was cancelled.[8]

Reception

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Video game journalists compared the game to a cross between Super Meat Boy and Flappy Bird.[1][2] IGN wrote that dying often was what made the game fun.[2] Hardcore Gamer said the game is "a worthy entry into an unfortunately short line of hardcore and enjoyable platformers, with great aesthetics and music backed by solid mechanics."[9]

References

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  1. ^ a b c d e f Futter, Mike (April 13, 2014). "Fenix Rage: Inspired By Sonic, Maddening Like Super Meat Boy". Game Informer. GameStop. Archived from the original on June 19, 2014. Retrieved June 23, 2014.
  2. ^ a b c d e Miller, Greg (May 27, 2014). "Fenix Rage Ruins IGN (In a Good Way)". IGN. Ziff Davis. Archived from the original on May 31, 2014. Retrieved June 23, 2014.
  3. ^ Swinnich, Anthony (June 2, 2014). "Aaru's Awakening, Fenix Rage, and Futuridium EP Deluxe coming to PSN". IndieGames.com. UBM Tech. Archived from the original on June 8, 2014. Retrieved June 29, 2014.
  4. ^ a b c d Ramirez, Eduardo (May 29, 2014). "Fenix Rage Coming to PS4 This Year". PlayStation Blog. Archived from the original on May 30, 2014. Retrieved June 29, 2014.
  5. ^ Macy, Seth G. (August 18, 2014). "Fenix Rage PC Release Date Revealed". IGN. Retrieved July 18, 2024.
  6. ^ "Fenix Furia Coming to PS4, Features Split-screen Multiplayer". January 6, 2016. Archived from the original on January 9, 2023. Retrieved January 9, 2023.
  7. ^ "Fenix Furia coming to consoles on June 8th". Saving Content. May 26, 2016. Retrieved July 18, 2024.
  8. ^ "Fenix Rage". Metacritic. Archived from the original on January 9, 2023. Retrieved January 9, 2023.
  9. ^ a b Aidan, Julian (September 24, 2014). "Review: Fenix Rage". Hardcore Gamer. Hardcore Gamer. Archived from the original on September 28, 2014. Retrieved September 29, 2014.