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Headquarters: World War II

From Wikipedia, the free encyclopedia
Headquarters: World War II
Developer(s)Starni Games
Publisher(s)Slitherine Software
EngineUnreal Engine 4[1]
Platform(s)Windows
Release
  • WW: April 11, 2024
Genre(s)Turn-based strategy, turn-based tactics
Mode(s)Single-player, multiplayer

Headquarters: World War II is a turn-based strategy video game developed by Starni Games and published by Slitherine Software. Players control one of the forces during the Battle of Normandy and fight tactical battles.

Gameplay

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Players control either the US, UK, or Germany during the Battle of Normandy. Players fight turn-based and tactical battles in either a multiplayer skirmish mode or a single-player campaign. There is a campaign for each faction,[1] and each campaign has nine levels. Headquarters: World War II uses realistic graphics and depicts the destruction of villages where battles occur.[2] A level editor is included.[1]

Development

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Developer Starni Studios is based in Kyiv, Ukraine.[3] Slitherine Software released it for Windows on April 11, 2024.[1]

Reception

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Headquarters: World War II received positive reviews on Metacritic.[4] Digitally Downloaded said it is accessible and lives up to its fast-paced description, though the pacing comes at the price of background detail. They felt that although Headquarters: World War II is a good introduction to Slitherine Software's catalog of computer wargames, they would have preferred more background detail to dispel myths about the war.[2] Multiplayer.it compared it to the modern XCOM games but said it is more targeted toward fans of computer wargames.[5] The Games Machine recommended it to fans of XCOM who are looking a World War II theme.[6]

References

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  1. ^ a b c d "Headquarters: World War II PC". Gamepressure. 2024-04-12. Retrieved 2024-09-14.
  2. ^ a b Sainsbury, Matt (2024-04-17). "Review: Headquarters: World War 2 (PC)". Digitally Downloaded. Retrieved 2024-09-14.
  3. ^ Danylov, Oleg (2024-05-03). "Oleksandr Senin, Starni Games: on cooperation with Slitherine Software, Unreal Engine as a driver for strategies, and attempts to tell the truth about the Russian-Ukrainian and World War II". Mezha. Retrieved 2024-09-30.
  4. ^ "Headquarters: World War II". Metacritic. Retrieved 2024-09-14.
  5. ^ Tagliaferri, Simone (2024-04-11). "Headquarters: World War 2, la recensione di uno strategico per un pubblico di appassionati". Multiplayer.it (in Italian). Retrieved 2024-09-14.
  6. ^ Barducci, Gabriele (2024-04-11). "Headquarters World War II – Recensione". The Games Machine (in Italian). Retrieved 2024-09-14.
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