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Hiroshi Iuchi

From Wikipedia, the free encyclopedia
Hiroshi Iuchi
Born (1967-01-13) January 13, 1967 (age 57)
Occupation(s)Video game director, designer, composer

Hiroshi Iuchi (井内 ひろし) is a Japanese director, graphic designer, and composer who is widely known for his work at the game development studio Treasure.

He started his career by joining Konami in 1989 where he worked on a number of arcade titles. In 1992, Iuchi and a number of Konami employees including Masato Maegawa and Norio Hanzawa splintered away from the company to form Treasure. His first game for the new company was the critically acclaimed Gunstar Heroes.

In 1995, Iuchi left Treasure to join Time Warner Interactive. He was re-hired by Treasure in 1997 where he worked on his first project as a director, Radiant Silvergun.[citation needed]

Despite a new string of successes including Ikaruga and Gradius V, Iuchi once again left Treasure in 2006. He resurfaced in 2007 as a freelance graphic designer and has since worked with Treasure on the Xbox Live Arcade port of Ikaruga and Bleach: Versus Crusade for the Wii. In 2012 he directed Kokuga for G.Rev. As of 2013 he works at M2.

Works

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References

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  1. ^ Davies, Jonti (April 2008). "The Making Of: Gunstar Heroes". Retro Gamer. No. 50. pp. 56–61.
  2. ^ Massey, Tom (January 25, 2015). "A guide to gaming's most valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved June 25, 2018.
  3. ^ "Kokuga – review". Guardian News & Media Limited. The Observer. 11 August 2013. Archived from the original on 21 Nov 2024. Retrieved 21 November 2024.
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