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Kheops Studio

From Wikipedia, the free encyclopedia
Kheops Studio
Company typeDivision (business)
IndustryVideo games
FoundedSeptember 2003
DefunctJanuary 2012
FateDissolved
HeadquartersParis, France
ProductsAdventure games

Kheops Studio was an independent video game development studio created in September 2003. Its games were published by Microïds, which acquired the brand and intellectual property as insolvency assets of Cryo Interactive in 2002. The company was co-founded by Benoît Hozjan (of Cryo Interactive), who also served as the creative director for the studio and Stéphane Petit (of Cryo Interactive), who served as technical director. Kheops developed adventure games for the PC platform and released several major successful games. The studio is best known for creating games that have been described by the developer as "cultural entertainment", that is, games which are heavily drawn from historical or literary sources to include a mixture of history and fiction.[1] After filing for bankruptcy, the studio was closed down in January 2012.[2]

History

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Kheops Studio was established in Paris during September 2003 by Benoît Hozjan and other ex-members of DreamCatcher Interactive's European branch.[3][4][5] DreamCatcher Europe had been founded that January,[6] and was in part composed of the development teams behind Cryo Interactive's Egypt and Atlantis series.[7] According to Hozjan, most who migrated to Kheops were initially employed at DreamCatcher Europe to work on Egypt III;[8] in summer 2003, the publisher had laid off the in-house developers it had carried over from Cryo.[5] After its founding, Kheops sought and received a contract from DreamCatcher to complete Egypt III independently,[8] and it became Kheops' first title.[9]

Games developed

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Source:[10]

See also

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References

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  1. ^ "Benoît Hozjan interview". Adventure Classic Gaming. April 2008. Retrieved 2008-04-05.
  2. ^ "Kheops Studio (Informations sur la société)".
  3. ^ "[afjv] Kheops Studio" (in French). Agence française pour le jeu vidéo. June 12, 2007. Archived from the original on October 2, 2007.
  4. ^ Walter, Johann (November 14, 2006). "Kheops Studio - Benoît Hozjan". Adventure Gamers. Archived from the original on February 15, 2019.
  5. ^ a b Fallen Angel (August 9, 2005). "Benoit Hozjan for Kheops Studio". Adventure Advocate. Archived from the original on April 2, 2015.
  6. ^ "DreamCatcher Interactive Enters European Market" (PDF) (Press release). Toronto: DreamCatcher Interactive. January 30, 2002. Archived from the original (PDF) on August 14, 2003.
  7. ^ Bronstring, Marek (March 7, 2003). "The Adventure Company Europe". Adventure Gamers. Archived from the original on October 23, 2005. Retrieved February 16, 2020.
  8. ^ a b Hoopy (August 24, 2006). "[Kheops Studio] Interview de Benoît Hozjan, co-fondateur et directeur". JeuxVideoPC (in French). Archived from the original on December 6, 2007.
  9. ^ Jong, Philip; Howse, Joseph (April 5, 2008). "Benoît Hozjan - Interview". Adventure Classic Gaming. Archived from the original on April 11, 2008.
  10. ^ "Games". Kheops Studio. Archived from the original on 2012-07-11. Retrieved 2007-06-28.
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