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Ludeme

From Wikipedia, the free encyclopedia

A ludeme is "an element of play" within a card game or board game, as distinct from an "instrument of play" which forms part of the equipment with which a game is played. An example of a ludeme is the L-shaped movement of a knight in chess, whereas the knight itself is an instrument of play.[1]

Origin

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The term was originally coined by French game writer Pierre Berloquin [fr].[2] Alain Borvo, one of the first to use the term, defines it as a 'type rule' such as the method of trick-taking in a card game or the leap capture in a board game.[2][3]

See also

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References

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  1. ^ What's a Ludeme? at parlettgames.uk. Retrieved 12 November 2021.
  2. ^ a b Foundations of Digital Archaeoludology ed. by Cameron et al. (2019). Retrieved 12 November 2021.
  3. ^ Borvo (1977), p. 18

Bibliography

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  • Borvo, Alain (1977). Anatomie d'un jeu de cartes (in French). Nantes: Librairie Nantaise Yves Vachon.