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Talk:Cinema 4D

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Nowhere does this article say what this software does. The opening line "Cinema 4D is a 3D software suite developed by the German company Maxon". Then the article goes on about some of its history as if the reader already knows what Cinema 4D is. This article is truly written for people who already know what C4D is. If the article was written by Maxon Marketing people as suggested below, then they need to be fired and replaced with people who can properly communicate what the product is and what use it has.

Marketing driven

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The whole article looks like beeing written by the Marketing department of the developing company. Most of the information presented here is the same as presented on the companies homepage. What about the lacks and weaknesses compared to other applications? 87.162.95.110

Feel free to contribute these aspects. --Pmkpmk 12:02, 17 January 2007 (UTC)[reply]
The programs capabilities appear much more generic compared to other major modelling and rendering packages. The user is required to operate with tools that do what a proper raytracer is supposed to do - but if you have not sufficient knowledge of this technique and its background based on math, many sliders and buttons come only to live by tweaking and waiting for it's outcome. On the other hand, Cinema4D is an amazing stable application, I can tell by frequent work with it. Initial program start is quite speedy, once been in memory it comes back due to a restart within no more than 5 seconds. The graphical user interface is straight and clearly arranged. Once you have seen all of it's items, no surprise in usage will cross the way. No Microsoft Windows GUI elements are used. Maxon Computers seems to maintain a complete user interface library of their own. I would welcome this type of look&feel in other applications very much. Maybe Maxon is licensing this library one day on the market. 62.117.13.165 (talk) 22:44, 15 December 2007 (UTC)[reply]

I know this is an old discussion from 2007. But I guess the advert tag can now be removed. It's currently one of the leading software platforms used by animators. The pros and cons of the software does not contribute towards its notability. - Subh83 (talk | contribs) 17:57, 9 April 2011 (UTC)[reply]

Primary Sources

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Most of the sources will be German computer magazines and therefore not much help for an international article. If nobody objects, I am going to remove the tag in a few days. --Pmkpmk 23:41, 28 December 2006 (UTC)[reply]

Done. --Pmkpmk 12:59, 1 January 2007 (UTC)[reply]

Naming

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Does anyone know why it's called 4D instead of 3D???

That's easy! The name "4D" was coined with the first program version which added animation capabilities, thus introducing the fourth dimension - time! --Pmkpmk 08:32, 16 November 2006 (UTC)[reply]

Does anyone know why both the question and the answer are provided by the same author? Bubbleshooting 02:44, 21 January 2002 (UTC)[reply]

If you look at the history page, it's pretty evident that's not the case... --Strangnet 09:16, 21 January 2007 (UTC)[reply]

Stereoscopic 3D

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Say, using Cinema 4D, is there an easy way of generating different 2D images (for each eye), such that a true stereoscopic 3D image is produced? Does the program let you specify distance from the object being created, as well as degrees of parallax? —Preceding unsigned comment added by 198.177.27.16 (talk) 09:18, 18 February 2008 (UTC)[reply]

Not directly, you can align two cameras and set Film X-Offset to get a correct stereoscopic frustum. Spatial View Inc. provides a plugin that lets you control many stereoscopic aspects. A demo version is available. —Preceding unsigned comment added by 62.117.3.27 (talk) 15:22, 28 March 2004 (UTC)[reply]


Community websites

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I was a bit surprised to see only local and or inactive forums listed there. C4D Zone is an italian forum with very limited international traffice, naming it an international C4D community is misleading. The two largest and most active international communities are C4D Cafe (which is fully centered on CINEMA 4D) and CG Society, which also has active communities for basically all other 3D DCC apps. Can we please make sure that at least those two international communities remain on the link list?--B marl (talk) 08:43, 7 September 2012 (UTC)[reply]

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Initial Release

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I don't think "Initial Release: 1930, 89 years ago" is quite right. — Preceding unsigned comment added by 88.117.109.175 (talk) 17:08, 15 June 2019 (UTC)[reply]

Support for Apple but not for Linux

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Apple uses a fork from FreeBSD as the base of its operating sytem, practically speaking this means that it would be easy for a developer to support Linux when it supports Apple its OS, though FreeBSD and Linux are different operating systems they share a lot of software. I think that this could be useful information for the people who work on the article, it would be interesting why the Maxon chooses not to support Linux. Sure, the marketing share is small (estimated at 2-3%) but that also applies to Apple (<10%). — Preceding unsigned comment added by 145.132.75.218 (talk) 06:46, 9 September 2019 (UTC)[reply]

Linux is officialy supported for command line rendering, the poroduct is available in the online shop. The market shares of Linux and OS X are quite different in graphic oriented uses. OS X has a large share in the graphics design market, while Linux is hardly used in that segment at all. The reverse is true for services, where Linux is a far more common choice than OS X. The fork from FreeBSD happened 18 years ago, the similarities between OS X and Linux in architecture are there, but the discrepancies are huge. Development for both are nowadays independent efforts. B marl (talk) —Preceding undated comment added 13:31, 18 September 2019 (UTC)[reply]

Merger proposal: Cinebench to Cinema 4D

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Cinebench is developed by Maxon, the company who develops Cinema 4D. I think merging two articles would be good. Purplneon486 (talk) 13:42, 28 September 2019 (UTC)[reply]

  checkY Merger complete. Klbrain (talk) 07:48, 13 November 2020 (UTC)[reply]