User talk:SMasters/Archives/2012/May

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The Signpost: 30 April 2012

This Month in GLAM: April 2012





Headlines
  • USA report: Wikimedia presence at American Association of Museums; Oregon Historical County Records mass upload; brief news
  • UK report: MonmouthpediA project; first QRpedia railway station
  • Spain report: Augmented Reality; emerging artists internship; workshop for museum professionals
  • France report: Release of content and outreach
  • Netherlands report: Edit-a-thon at Teylers Museum
  • Germany report: Long Nights; Wikipedia Academy; Wikipedia meets Museums, GLAM coordinator; Wikipedian in residence vacancy; Open GLAM workshop
  • Australia and New Zealand report: Australian and New Zealand GLAM efforts
  • Israel report: GLAM:NLI Edit-a-thon; Two Wikipedian-in-Residence positions
  • Sweden report: Wikipedian in Residence at the Swedish National Heritage Board
  • Bulgaria report: State Archive, Zoo and Natural History Museum
  • Open Access report: Journal meets Wikipedia; presentations at OA and Wikimedia conferences
  • Calendar: May's GLAM events
Read this edition in fullSingle-page

To assist with preparing the newsletter, please visit the newsroom. Past editions may be viewed here.

Unsubscribe · Global message delivery 19:13, 2 May 2012 (UTC)

Wikipedia 1.0

Hi, I'm a member of the Wikipedia 1.0 Editorial Team which organizes offline releases of Wikipedia. We're trying to identify which members are still active, so we can start to work on our next general offline release, Version 0.9, being discussed here. Please add your comments to the discussion, and let us know here if you would like to be involved. I see you're a copyeditor, and we'd love to recruit you to fix up some of the top-ranked articles if you're available. Thanks! Walkerma (talk) 04:38, 6 May 2012 (UTC)

YGM

Hello, SMasters/Archives/2012. Please check your email; you've got mail!
It may take a few minutes from the time the email is sent for it to show up in your inbox. You can remove this notice at any time by removing the {{You've got mail}} or {{ygm}} template.Stfg (talk) 21:18, 6 May 2012 (UTC)
P.S. Your page notice still references the March drive. Rgds, --Stfg (talk) 21:18, 6 May 2012 (UTC)

The Signpost: 07 May 2012

Main page appearance: Limbo (video game)

This is a note to let the main editors of Limbo (video game) know that the article will be appearing as today's featured article on May 10, 2012. You can view the TFA blurb at Wikipedia:Today's featured article/May 10, 2012. If you prefer that the article appear as TFA on a different date, or not at all, please ask featured article director Raul654 (talk · contribs) or his delegate Dabomb87 (talk · contribs), or start a discussion at Wikipedia talk:Today's featured article/requests. If the previous blurb needs tweaking, you might change it—following the instructions at Wikipedia:Today's featured article/requests/instructions. If this article needs any attention or maintenance, it would be preferable if that could be done before its appearance on the Main Page. The blurb as it stands now is below:

Limbo is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead. The game was released in July 2010 as a platform exclusive title on Xbox Live Arcade, and was later ported to the PlayStation Network and Microsoft Windows via Steam. Limbo is a 2D sidescroller, incorporating the physics system Box2D to govern environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as the boy searches for his sister. The developer built the game's puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play "trial and death", and used visually gruesome imagery for the boy's deaths to steer the player from unworkable solutions. The game is presented primarily in monochromatic black-and-white tones, using lighting, film grain effects and minimal ambient sounds to create an eerie atmosphere often associated with the horror genre. Limbo received positive reviews, but its minimal story polarised critics. A common point of criticism from reviewers was that the high cost of the game relative to its short length might deter players from purchasing the title. The title was the third-highest selling game on the Xbox Live Arcade service in 2010, generating around $7.5 million in revenue. The title won several awards from industry groups after its release, and was named as one of the top games for 2010 by several publications. (more...)

UcuchaBot (talk) 23:02, 8 May 2012 (UTC)

Main page appearance: Limbo (video game)

This is a note to let the main editors of Limbo (video game) know that the article will be appearing as today's featured article on May 13, 2012. You can view the TFA blurb at Wikipedia:Today's featured article/May 13, 2012. If you prefer that the article appear as TFA on a different date, or not at all, please ask featured article director Raul654 (talk · contribs) or his delegate Dabomb87 (talk · contribs), or start a discussion at Wikipedia talk:Today's featured article/requests. If the previous blurb needs tweaking, you might change it—following the instructions at Wikipedia:Today's featured article/requests/instructions. If this article needs any attention or maintenance, it would be preferable if that could be done before its appearance on the Main Page. The blurb as it stands now is below:

Lead developer Arnt Jensen and artist Morten Bramsen from Playdead

Limbo is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead. The game was released in July 2010 as a platform exclusive title on Xbox Live Arcade, and was later ported to the PlayStation Network and Microsoft Windows via Steam. Limbo is a 2D sidescroller, incorporating the physics system Box2D to govern environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as the boy searches for his sister. The developer built the game's puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play "trial and death", and used visually gruesome imagery for the boy's deaths to steer the player from unworkable solutions. The game is presented primarily in monochromatic black-and-white tones, using lighting, film grain effects and minimal ambient sounds to create an eerie atmosphere often associated with the horror genre. Limbo received positive reviews, but its minimal story polarised critics. A common point of criticism from reviewers was that the high cost of the game relative to its short length might deter players from purchasing the title. The title was the third-highest selling game on the Xbox Live Arcade service in 2010, generating around $7.5 million in revenue. The title won several awards from industry groups after its release, and was named as one of the top games for 2010 by several publications. (more...)

UcuchaBot (talk) 23:01, 9 May 2012 (UTC)

The Signpost: 14 May 2012

GOCE May mid-drive newsletter

Guild of Copy Editors May 2012 backlog elimination drive mid-drive newsletter

Participation: Out of 49 people signed up for this drive so far, 26 have copy-edited at least one article. It's a smaller group than last drive, but we're making good progress. If you've signed up but haven't yet copy-edited any articles, please consider doing so. Every bit helps! If you haven't signed up yet, it's not too late. Join us!

Progress report: We're on track to meet our targets for the drive, largely due to the efforts of Lfstevens and the others on the leaderboard. Thanks to all. We have reduced our target group of articles—January, February, and March 2011—by over half, and it looks like we will achieve that goal. Good progress is being made on the overall backlog as well, with over 500 articles copy-edited during the drive so far. The total backlog currently sits at around 3200 articles.

Hall of Fame: GOCE coordinator Diannaa was awarded a spot in the GOCE Hall of Fame this month! She has copy-edited over 1567 articles during these drives, and surpassed the 1,000,000-word mark on May 5. On to the second million! – Your drive coordinators: Dank, Diannaa and Stfg

>>> Sign up now <<<

To discontinue receiving GOCE newsletters, please remove your name from our mailing list. Newsletter delivered by EdwardsBot (talk) 14:46, 15 May 2012 (UTC)

Talkback

Hello, SMasters. You have new messages at Wikipedia talk:Triple Crown/Nominations.
Message added 06:07, 18 May 2012 (UTC). You can remove this notice at any time by removing the {{Talkback}} or {{Tb}} template.

Vensatry (Ping me) 06:07, 18 May 2012 (UTC)

The Signpost: 21 May 2012

The Signpost: 28 May 2012